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Control System 的代码
system.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you lic
system.h
/*
* linux/include/asm-arm/proc-armv/system.h
*
* Copyright (C) 1996 Russell King
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Gener
system.h
#define move_to_user_mode() \
__asm__ ("movl %%esp,%%eax\n\t" \
"pushl $0x17\n\t" \
"pushl %%eax\n\t" \
"pushfl\n\t" \
"pushl $0x0f\n\t" \
"pushl $1f\n\t" \
"iret\n" \
"1:\tmovl $0x17,%%eax\n\t
system.h
/*
* linux/include/asm-arm/proc-armv/system.h
*
* Copyright (C) 1996 Russell King
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Gener
system.properties
# systemcon.properties
SYSTEMNAME=SYSTEMNAME
DBDRIVERFILENAME=dbdrivers.xml
# SYSTEMGAMESFILENAME=gamens.xml
# ERRMESAGEFILENAME=errmesage.xml
CNCONDBNAME=home
# SYSTEM_MODEL_JAVA,SYSTEM
system.properties
# systemcon.properties
SYSTEMNAME=SYSTEMNAME
DBDRIVERFILENAME=dbdrivers.xml
# SYSTEMGAMESFILENAME=gamens.xml
# ERRMESAGEFILENAME=errmesage.xml
CNCONDBNAME=home
# SYSTEM_MODEL_JAVA,SYSTEM
system.hx
package flash.system;
extern class System {
function new() : Void;
static var ime(default,null) : flash.system.IME;
static function setClipboard(string : String) : Void;
static var totalMemory(de
system.h
#ifndef __ASM_ARM_SYSTEM_H
#define __ASM_ARM_SYSTEM_H
#ifdef __KERNEL__
#include
#define CPU_ARCH_UNKNOWN 0
#define CPU_ARCH_ARMv3 1
#define CPU_ARCH_ARMv4 2
#define CPU_ARCH_ARM
system.h
//system.h
// Initialize processor speed
void FrecInit(void);
// Get cclk
unsigned int GetCclk(void);
system.c
//system.c
#include
#include "system.h"
#define VIC_TIMER0_bit (1