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Control 的代码
control.dsp
# Microsoft Developer Studio Project File - Name="Control" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) A
control.vhd
LIBRARY IEEE;
USE IEEE.STD_LOGIC_1164.ALL;
USE IEEE.STD_LOGIC_UNSIGNED.ALL;
USE IEEE.STD_LOGIC_ARITH.ALL;
ENTITY control IS
PORT( reset: IN STD_LOGIC; --system reset signal
bege
control.h
/**
* Control是最基本的事件责任单元,也可以负责对其本身的重绘
*/
#pragma once
class Control: public virtual EventTrigger
{
public:
Control(Window *pWnd, bool needKBEvent = true, bool needMouseEvent = true);
control.cpp
#include "GKL.h"
using namespace GKL;
Control::Control(Window *pWnd, bool needKBEvent, bool needMouseEvent):
mpWnd(pWnd), mpPnl(NULL),
mNeedKBEvent(needKBEvent), mNeedMouseEvent(needMouseE
qmail-control.9
.TH qmail-control 5
.SH "NAME"
qmail-control \- qmail configuration files
.SH "INTRODUCTION"
You can change the behavior of the
.B qmail
system by modifying
.BR qmail 's
.I control files
in
.BR QMAILH
control.cpp
// Control.cpp : implementation file
//
#include "stdafx.h"
#include "模糊控制仿真.h"
#include "Control.h"
#include "SomeOption.h"
#include "模糊控制仿真Doc.h"
extern RobotInformation Robot;
#if
control.h
#ifndef CONTROL_H
#define CONTROL_H
/*
This is the Control class for timetabling. All metaheuristics
implementations should use it for their command line options and
output.
*/
#include
control.h
#ifndef Control_H
#define Control_H
//------------------ C API for Control routine ---------------------
typedef struct {
short qVelRef; // Reference velocity
short qVdRef;
control.h
#ifndef Control_H
#define Control_H
//------------------ C API for Control routine ---------------------
typedef struct {
short qVelRef; // Reference velocity
short qVdRef;
control.m
function y=control(n)
a=20;
if n==0
y=a+1;
elseif n==1
y=a*(1+n);
elseif n==2
y=a+n;
else
y=a;
end