代码搜索:Compressed

找到约 3,459 项符合「Compressed」的源代码

代码结果 3,459
www.eeworm.com/read/337906/12333726

pas chftypes.pas

{$I LZDefine.inc} unit ChfTypes; {type definitions for the ChiefLZ package} interface {$ifdef Win32} uses SysUtils; Type EChiefLZError = class(Exception); EChiefLZCompress = cl
www.eeworm.com/read/149908/12333745

c pppdump.c

/* * PPPDUMP.C * * 12-89 -- Katie Stevens (dkstevens@ucdavis.edu) * UC Davis, Computing Services * PPP.08 05-90 [ks] improve tracing reports * PPP.09 05-90 [ks] add UPAP packet report
www.eeworm.com/read/251566/12337103

h spihtcoder.h

// SPIHTCoder.h: interface for the CSPIHTCoder class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SPIHTCODER_H__861EEFD9_9B24_11D5_B119_5254AB32C4D0
www.eeworm.com/read/129999/14213054

h ppp_defs.h

/* $Id: ppp_defs.h,v 1.14 1999/08/13 01:55:40 paulus Exp $ */ /* * ppp_defs.h - PPP definitions. * * Copyright (c) 1994 The Australian National University. * All rights reserved. * * Permission
www.eeworm.com/read/129048/14268882

1 zdiff.1

.TH ZDIFF 1 .SH NAME zcmp, zdiff \- compare compressed files .SH SYNOPSIS .B zcmp [ cmp_options ] file1 [ file2 ] .br .B zdiff [ diff_options ] file1 [ file2 ] .SH DESCRIPTION .I Zcmp and .I zdiff a
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c pppdump.c

/* * PPPDUMP.C * */ #include #include "global.h" #include "mbuf.h" #include "iface.h" #include "internet.h" #include "ppp.h" #include "trace.h" #ifdef TURBOC_SWITCH_BUG #pra
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txt _readme.txt

Compress the files on this directory to a file called GAME.DAT and put it in the app directory. The sample will read from this compressed file at run-time.
www.eeworm.com/read/229790/14317109

txt _readme.txt

Compress the files on this directory to a file called GAME.DAT and put it in the app directory. The sample will read from this compressed file at run-time.
www.eeworm.com/read/229790/14317152

txt _readme.txt

Compress the files on this directory to a file called GAME.DAT and put it in the app directory. The sample will read from this compressed file at run-time.
www.eeworm.com/read/229790/14317196

txt _readme.txt

Compress the files on this directory to a file called GAME.DAT and put it in the app directory. The sample will read from this compressed file at run-time.