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communication.c

/************************************************************************************************** * FILENAME * flash.c * * VERSION * 1.0 * * DESCRIPTION * This file conta

communication.h

#if !defined(_COMM_ACCESS_FUNCTIONS_AND_DATA) #define _COMM_ACCESS_FUNCTIONS_AND_DATA #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER // > // 1000 #define PACKLE

communication.cpp

#include "stdafx.h" #include "communication.h" CComStatus::CComStatus() { m_hCom = NULL; m_bComId = 1; //COM1 m_bByteSize=8; m_bStopBits=ONESTOPBIT; m_bParity=NOPARITY; m_dwBaudRa

communication.c

#include #include #include struct address{ /*定义结构*/ char name[30]; char street[40]; char city[20]; char state[3]; char zip[11]; struct a

communication.c

#include "DSP28_Device.h" //ControllerCommand Table[command index][command data] //to controller command format: // //from controller message format: //

communication.h

#ifndef COMMUNICATION_H #define COMMUNICATION_H #define AZ 1 #define EL 2 #define AZ_CTRL 1 #define EL_CTRL 2 #define PRIM 1 #define SLAV 2 void SendCommand(int cmd_index); void S

communication.bas

Attribute VB_Name = "communication" Option Explicit '命令种类 Public Const NO_CMD As Byte = 0 Public Const UP_UI As Byte = &H11& Public Const DOWN_IO As Byte = &H12& Public Const DOWN_OCTIME As Byte

communication.c

/************************************************************************************************** * FILENAME * flash.c * * VERSION * 1.0 * * DESCRIPTION * This file conta