代码搜索:ClientSocket

找到约 1,840 项符合「ClientSocket」的源代码

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www.eeworm.com/read/477875/6725116

cpp clientsocket.cpp

// ClientSocket.cpp : implementation file // #include "stdafx.h" #include "TransFile.h" #include "ClientSocket.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE
www.eeworm.com/read/477875/6725124

h clientsocket.h

#if !defined(AFX_CLIENTSOCKET_H__F16B051E_5A2B_4F56_8B6A_5C512DFA578B__INCLUDED_) #define AFX_CLIENTSOCKET_H__F16B051E_5A2B_4F56_8B6A_5C512DFA578B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #en
www.eeworm.com/read/408944/11364526

cpp clientsocket.cpp

#include "Stdafx.h" #include "ClientSocket.h" ////////////////////////////////////////////////////////////////////////// //宏定义 #define ID_SOCKET_WND 10 //SOCKET 窗口 ID #define WM_SOC
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h clientsocket.h

#ifndef CLIENT_SOCKET_HEAD_FILE #define CLIENT_SOCKET_HEAD_FILE #pragma once #include "SocketModule.h" ////////////////////////////////////////////////////////////////////////// //网络连接类
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h clientsocket.h

// ClientSocket.h: interface for the CClientSocket class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_CLIENTSOCKET_H__INCLUDED_) #define AFX_CLIENT
www.eeworm.com/read/408192/11401955

cpp clientsocket.cpp

// ClientSocket.cpp: implementation of the CClientSocket class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ChatServer.h" #include "S
www.eeworm.com/read/406168/11448459

cpp clientsocket.cpp

#include "config.h" #include "response.h" #include "ClientSocket.h" using namespace StockMarket; ClientSocket::ClientSocket(SocketHandler& h) :TcpSocket(h) {} ClientSocket::~ClientSocket() {} v
www.eeworm.com/read/406168/11448468

h clientsocket.h

#ifndef _CLIENTSOCKET_H #define _CLIENTSOCKET_H #include #include class ClientSocket : public TcpSocket { public: ClientSocket(SocketHandler&); ~ClientS
www.eeworm.com/read/404538/11483529

cpp clientsocket.cpp

// ClientSocket.cpp : implementation file // #include "stdafx.h" #include "FileTransfers.h" #include "ClientSocket.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_
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h clientsocket.h

#if !defined(AFX_CLIENTSOCKET_H__E3382998_1502_46F5_B0EA_C52542E7F4F5__INCLUDED_) #define AFX_CLIENTSOCKET_H__E3382998_1502_46F5_B0EA_C52542E7F4F5__INCLUDED_ #if _MSC_VER > 1000 #pragma once #en