代码搜索:ClientSocket

找到约 1,840 项符合「ClientSocket」的源代码

代码结果 1,840
www.eeworm.com/read/251611/12330632

cpp chatwinsock.cpp

// ChatWinsock.cpp : Defines the entry point for the application. // //caucy 2006.2.20 #include "stdafx.h" #include "resource.h" #include #include #include #i
www.eeworm.com/read/472609/6871841

cpp chatdlg.cpp

// chatDlg.cpp : implementation file // #include "stdafx.h" #include "chat.h" #include "chatDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__;
www.eeworm.com/read/174053/9610445

cpp netdlg.cpp

// NetDlg.cpp : implementation file // #include "stdafx.h" #include "Net.h" #include "NetDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #e
www.eeworm.com/read/414998/11086693

cpp example2_chatroomdlg.cpp

// Example2_ChatRoomDlg.cpp : implementation file // #include "stdafx.h" #include "Example2_ChatRoom.h" #include "Example2_ChatRoomDlg.h" #include "afxsock.h" #ifdef _DEBUG #define new DEBU
www.eeworm.com/read/205071/15326814

cpp chatwinsock.cpp

// ChatWinsock.cpp : Defines the entry point for the application. // //caucy 2006.2.20 #include "stdafx.h" #include "resource.h" #include #include #include #i
www.eeworm.com/read/105401/15461006

cpp netdlg.cpp

// NetDlg.cpp : implementation file // #include "stdafx.h" #include "Net.h" #include "NetDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #e
www.eeworm.com/read/339155/3310657

pro tripserver.pro

TEMPLATE = app QT += network CONFIG += console HEADERS = clientsocket.h \ tripserver.h SOURCES = clientsocket.cpp \ main.cpp \
www.eeworm.com/read/276342/4166212

pro tripserver.pro

TEMPLATE = app QT += network CONFIG += console HEADERS = clientsocket.h \ tripserver.h SOURCES = clientsocket.cpp \ main.cpp \
www.eeworm.com/read/339155/3310661

cpp tripserver.cpp

#include "clientsocket.h" #include "tripserver.h" TripServer::TripServer(QObject *parent) : QTcpServer(parent) { } void TripServer::incomingConnection(int socketId) { ClientSocket *socket =
www.eeworm.com/read/276342/4166216

cpp tripserver.cpp

#include "clientsocket.h" #include "tripserver.h" TripServer::TripServer(QObject *parent) : QTcpServer(parent) { } void TripServer::incomingConnection(int socketId) { ClientSocket *socket =