代码搜索:ChessBoard
找到约 642 项符合「ChessBoard」的源代码
代码结果 642
www.eeworm.com/read/466590/7029423
~cpp mainform1.~cpp
//---------------------------------------------------------------------------
#include
#pragma hdrstop
#include "MainForm1.h"
#include "EditForm2.h"
#include "InfoForm3.h"
#include "
www.eeworm.com/read/466590/7029449
cpp mainform1.cpp
//---------------------------------------------------------------------------
#include
#pragma hdrstop
#include "MainForm1.h"
#include "EditForm2.h"
#include "InfoForm3.h"
#include "
www.eeworm.com/read/466590/7029456
cpp movegener.cpp
#include "CDefines.h"
#include "Global.h"
/*
* 全局变量
*/
static ATTACKTABTYPE attack[308];
ATTACKTABTYPE *AttackTable = &attack[154];
SETOFPIECE BitTab[8] = {0, 1, 2, 4, 8, 0x10, 0x20, 0x4
www.eeworm.com/read/458703/7291162
java chesspoint.java
public class ChessPoint
{
int x,y;
boolean 有棋子;
ChessPiece piece=null;
ChessBoard board=null;
public ChessPoint(int x,int y,boolean boo)
{
this.x=x;
this.y=y;
www.eeworm.com/read/451688/7458238
java chesspoint.java
public class ChessPoint
{
int x,y;
boolean 有棋子;
ChessPiece piece=null;
ChessBoard board=null;
public ChessPoint(int x,int y,boolean boo)
{
this.x=x;
this.y=y;
www.eeworm.com/read/446874/7563660
c chess.c
/****************************************************************************
Copyright (c) 深圳市民德电子科技有限公司 http://www.szminde.cn
文件名称:chess.c
版本号: 1.0
日期: 2005-05-25
说明: 此文件包含一个井字棋游戏的
www.eeworm.com/read/435378/7792753
java morpion.java
package GameImplement;
import Framework.IGame;
public class Morpion implements IGame{
int chessBoard[][]; //chessBoard;
int len; //chessBoard length
String gameName="Morpion"; //g
www.eeworm.com/read/433992/7898623
java chesspoint.java
public class ChessPoint
{
int x,y;
boolean 有棋子;
ChessPiece piece=null;
ChessBoard board=null;
public ChessPoint(int x,int y,boolean boo)
{
this.x=x;
this.y=y;
www.eeworm.com/read/197075/8032543
txt 皇后问题.txt
//1。应用回溯法时,所要求的解必须能表示成一个n-元组(x1,x2,x3----------xn),其中 xi取自某个有
//穷集Si。
//
//在编写隐式约束条件NextPosAbideByRule()的时候多次发生错误,花了很长时间才调试正确
//2。编写该函数规则:一定对每一个元素xi设立一个访问标志位vi,初试都为false,如果正在访问xi,
//就把vi设置为true;一 ...
www.eeworm.com/read/143592/12858639
h d_gqueen.h
#ifdef __BORLANDC__
// suppress the warning message about comparing signed and unsigned values
#pragma warn -8012
#endif // __BORLANDC__
#ifndef EIGHT_QUEENS_GRAPHICAL
#define EIGHT_QUEENS_GRAP