代码搜索:Cartesian
找到约 512 项符合「Cartesian」的源代码
代码结果 512
www.eeworm.com/read/356682/10222947
m xyz2ell.m
function [lat,lon,h]=xyz2ell(X,Y,Z,a,e2)
% XYZ2ELL Converts cartesian coordinates to ellipsoidal.
% Uses iterative alogithm. Vectorized. See also XYZ2ELL2,
% XYZ2ELL3.
% Version: 25 Oct 96
% Us
www.eeworm.com/read/356682/10222975
m xyz2ell2.m
function [lat,lon,h]=xyz2ell2(X,Y,Z,a,e2)
% XYZ2ELL2 Converts cartesian coordinates to ellipsoidal.
% Uses iterative alogithm with Bowring height formula
% to improve convergence rate (see B.R. B
www.eeworm.com/read/356682/10222983
m ell2xyz.m
function [x,y,z]=ell2xyz(lat,lon,h,a,e2)
% ELL2XYZ Converts ellipsoidal coordinates to cartesian.
% Vectorized.
% Version: 18 Jan 96
% Useage: [x,y,z]=ell2xyz(lat,lon,h,a,e2)
% Input: lat - vect
www.eeworm.com/read/458471/7296362
cpp coordtrans.cpp
#include "stdafx.h"
#include "coordtrans.h"
#include "math.h"
#include "readon.h"
#include "matrix.h"
#ifndef _NO_NAMESPACE
using namespace std;
using namespace math;
#define STD std
#els
www.eeworm.com/read/441363/7671427
tg cyl90.tg
title simple cylinder section in Cartesian coordinates
sd 1 cy 0 0 0 0 0 1 5
sd 2 cy 0 0 0 0 0 1 15
sd 3 plan 0 0 0 0 1 0
sd 4 plan 0 0 0 1 0 0
sd 5 plan 0 0 0 0 0 1
sd 6 plan 0 0 10 0 0 1
bloc
www.eeworm.com/read/438906/7724761
m xyz2ell.m
function [lat,lon,h]=xyz2ell(X,Y,Z,a,e2)
% XYZ2ELL Converts cartesian coordinates to ellipsoidal.
% Uses iterative alogithm. Vectorized. See also XYZ2ELL2,
% XYZ2ELL3.
% Version: 25 Oct 96
% Us
www.eeworm.com/read/438906/7724789
m xyz2ell2.m
function [lat,lon,h]=xyz2ell2(X,Y,Z,a,e2)
% XYZ2ELL2 Converts cartesian coordinates to ellipsoidal.
% Uses iterative alogithm with Bowring height formula
% to improve convergence rate (see B.R. B
www.eeworm.com/read/438906/7724797
m ell2xyz.m
function [x,y,z]=ell2xyz(lat,lon,h,a,e2)
% ELL2XYZ Converts ellipsoidal coordinates to cartesian.
% Vectorized.
% Version: 18 Jan 96
% Useage: [x,y,z]=ell2xyz(lat,lon,h,a,e2)
% Input: lat - vect
www.eeworm.com/read/244284/12875016
4b menu.4b
---------- Specify the method to displace: --------------
1. DIRECTION: 2 points (e.g. 2 atoms): primary and target
2. DIRECTION: or a vector
3. FINAL POSITION: in Cartesian coordinates
4
www.eeworm.com/read/243539/12935091
m cinertia.m
%CINERTIA Compute the Cartesian (operational space) manipulator inertia matrix
%
% M = CINERTIA(ROBOT, Q)
%
% Return the n x n inertia matrix which relates Cartesian force/torque to
% Cartesian accel