代码搜索结果

找到约 4,589 项符合 Camera 的代码

readme1.txt

该程序完成了用模拟的图像点计算基本矩阵 1. <mark>camera</mark> 生成摄像机矩阵函数 2.solution SVD求解f函数 3.plotobject 画立方体函数 4.model 生成立方体8个点的坐标矩阵 5.imposition 由三维空间点X和摄像机矩阵P计算图象点并奇次化 6.estF 估计基本矩阵主函数 主函数需要修改的参数如下: 第7行的两个模 ...

camera.h

/************************************************************************* * This head file is for 3D scene script. We will define a scene class * * with some light and camera and models.

camera.h

#ifndef __CAMERA_H #define __CAMERA_H #define WIN32_LEAN_AND_MEAN #define WIN32_EXTRA_LEAN #include #include #include #include "vector.h" class COb

rocket.h

#ifndef __ROCKET_H #define __ROCKET_H #include "explosion.h" #include "terrain.h" #include "player.h" #include "camera.h" #include "object.h" #include "vector.h" class CRocket : public C

player.cpp

#include "player.h" void CPlayer::FireWeapon() { CRocket *newRocket = new CRocket; newRocket->pitch = camera->pitch; newRocket->direction = direction; newRocket->position = position; n

camera.cpp

#include "camera.h" #include "object.h" CCamera::CCamera() { position = CVector(0.0, 0.0, 0.0); lookAt = CVector(0.0, 0.0, 1.0); forward = lookAt; up = CVector(0.0, 1.0, 0.0); right =

player.h

#ifndef __PLAYER_H #define __PLAYER_H #include #include "audiosystem.h" #include "sod.h" #include "ogro.h" #include "rocket.h" #include "camera.h" #include "object.h" #includ

engine.cpp

#define WIN32_LEAN_AND_MEAN #define WIN32_EXTRA_LEAN #include #include "engine.h" #include "HiResTimer.h" #include "camera.h" #include "world.h" void CEngine::CheckInput(float

object.h

#ifndef __OBJECT_H #define __OBJECT_H #include "tree.h" #include "vector.h" #include "camera.h" class CObject : public CNode { protected: // perform basic physics on the object

cameramanager.h

/* CameraManager. Controls cellphone camera. This code is a derivative work of the SnapShot example application distributed with the Symbian 6.0 SDK. Copyright (C) 2006 Jon A. Webb This p