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找到约 5,548 项符合 Camera 的代码

cameraset.ext

[Camera Ctrl] CtrlPort=0 [ENCODER0] CamNo=1 CamType=1 Protocol=4 Baudrate=1 [ENCODER1] CamNo=2 CamType=1 Protocol=3 Baudrate=3 [ENCODER2] CamNo=3 CamType=1 Protocol=3 Baudrate=3 [ENCO

gohome.cc

const char *help = "\ progname: gohome.cc\n\ code2html: This program controls a Sony pan/tilt/zoom camera to send it at home position.\n\ version: Torch3 vision2.0, 2003-2005\n\ (c) Sebastien Marcel (

sh_mobile_ceu.h

#ifndef __ASM_SH_MOBILE_CEU_H__ #define __ASM_SH_MOBILE_CEU_H__ #include struct sh_mobile_ceu_info { unsigned long flags; /* SOCAM_... */ }; #endif /* __ASM_SH_MOBILE_CEU_H__

spca50x.h

#ifndef SPCA50X_H #define SPCA50X_H /* Camera type jpeg yuvy yyuv yuyv grey gbrg*/ enum { JPEG, YUVY, YYUV, YUYV, GREY, GBRG, }; struct spca50x_frame { unsigned char *data; /* Frame buff

entity.h

#ifndef __ENTITY_H #define __ENTITY_H #include #include #include #include "md2.h" #include "object.h" #include "camera.h" #include "audiosystem.h" #includ

gprs_protocol.c

#include #include #include #include #include "jpeg.h" //#include "sms.h" #include "string.h" #include "dsp_uart.h" #include "camera.h" //#def

entity.h

#ifndef __ENTITY_H #define __ENTITY_H #include #include #include #include "md2.h" #include "object.h" #include "camera.h" #include "audiosystem.h" #includ

wiz with gray marble.pov

// Info-Zip WiZ splash screen, using POV-RAY 3.01 by Mike White #include "colors.inc" #include "stones.inc" camera { location look_at angle 16 } light_source

wiz with gray marble.pov

// Info-Zip WiZ splash screen, using POV-RAY 3.01 by Mike White #include "colors.inc" #include "stones.inc" camera { location look_at angle 16 } light_source

usbvm31b.inf

;Installation File (.inf) for USB PC Camera ;zxy add coinstaller 2004/6/17 [Version] Signature="$CHICAGO$" LayoutFile=Layout.inf, Layout1.inf, Layout2.inf Class=Image ClassGUID={6bdd1fc6-810f-11