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Camera 的代码
camera.cpp
/*
#############################################################################
CAMERA.CPP - Implementation of a simple user-controlled camera.
Release: 1.00 on 4/8/00 by Mason
######
camera.h
#ifndef CAMERA_H__INCLUDED
#define CAMERA_H__INCLUDED
#include
class CCamera
{
public:
CCamera() { }
virtual ~CCamera() { }
D3DXMATRIX SetViewMatrix(D3DXMATRIX &mat) { m_ma
camera.cpp
/*
#############################################################################
CAMERA.CPP - Implementation of a simple user-controlled camera.
Release: 1.00 on 4/8/00 by Mason
######
camera.h
#ifndef CAMERA_H__INCLUDED
#define CAMERA_H__INCLUDED
#include
class CCamera
{
public:
CCamera() { }
virtual ~CCamera() { }
D3DXMATRIX SetViewMatrix(D3DXMATRIX &mat) { m_ma
camera.def
;
; Copyright (c) Microsoft Corporation. All rights reserved.
;
;
; Use of this sample source code is subject to the terms of the Microsoft
; license agreement under which you licensed this samp
camera.c
#include
#include
#define R_RGB565(x) (unsigned char) (((x) >> 8) & 0xF8)
#define G_RGB565(x) (unsigned char) (((x) >> 3) & 0xFC)
#define B_RGB565(x)
camera.cpp
// Camera.cpp: implementation of the CCamera class.
// 对Camera.h的实现
//
// 编写人:邓福丹:2009年9月24日
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#includ
camera.h
// Camera.h: interface for the CCamera class.
// 摄像头类,由于异步执行,不需加控线程同步方法
//
// 编写人:邓福丹,2009年9月24日
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CAMERA_