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camera.cpp

/* ############################################################################# CAMERA.CPP - Implementation of a simple user-controlled camera. Release: 1.00 on 4/8/00 by Mason ######

camera.h

#ifndef CAMERA_H__INCLUDED #define CAMERA_H__INCLUDED #include class CCamera { public: CCamera() { } virtual ~CCamera() { } D3DXMATRIX SetViewMatrix(D3DXMATRIX &mat) { m_ma

camera.cpp

/* ############################################################################# CAMERA.CPP - Implementation of a simple user-controlled camera. Release: 1.00 on 4/8/00 by Mason ######

camera.h

#ifndef CAMERA_H__INCLUDED #define CAMERA_H__INCLUDED #include class CCamera { public: CCamera() { } virtual ~CCamera() { } D3DXMATRIX SetViewMatrix(D3DXMATRIX &mat) { m_ma

camera.def

; ; Copyright (c) Microsoft Corporation. All rights reserved. ; ; ; Use of this sample source code is subject to the terms of the Microsoft ; license agreement under which you licensed this samp

camera.c

#include #include #define R_RGB565(x) (unsigned char) (((x) >> 8) & 0xF8) #define G_RGB565(x) (unsigned char) (((x) >> 3) & 0xFC) #define B_RGB565(x)

camera.cpp

// Camera.cpp: implementation of the CCamera class. // 对Camera.h的实现 // // 编写人:邓福丹:2009年9月24日 ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #includ

camera.h

// Camera.h: interface for the CCamera class. // 摄像头类,由于异步执行,不需加控线程同步方法 // // 编写人:邓福丹,2009年9月24日 ////////////////////////////////////////////////////////////////////// #if !defined(AFX_CAMERA_