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找到约 5,548 项符合 Camera 的代码

dsploader.h

#ifndef _DSP_LOADER_ #define _DSP_LOADER_ #include "include.h" #include "system.h" typedef enum { DSP_JPG = 0, #if ROCK_CAMERA DSP_JPGENC, DSP_DVENC, #endif }DSP_MOU

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin

maincanvas.java

package demo; import javax.microedition.lcdui.Graphics; import javax.microedition.lcdui.game.GameCanvas; import javax.microedition.m3g.Camera; import javax.microedition.m3g.Graphics3D; import jav

snapshot.c

/* * Capture images */ #include #include "camera.h" #include "jpeglib.h" #include "includes.h" void convert_yuv422_yuv444(unsigned char *buf, unsigned char *dst, int width, int height)

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin

bits.pov

#version 3.0 global_settings { assumed_gamma 2.0 } #include "colors.inc" #include "textures.inc" #include "metals.inc" camera { location look_at } light_source {

bits.pov

#version 3.0 global_settings { assumed_gamma 2.0 } #include "colors.inc" #include "textures.inc" #include "metals.inc" camera { location look_at } light_source {

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin