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Camera 的代码
cpia_pp.c
/*
* cpia_pp CPiA Parallel Port driver
*
* Supports CPiA based parallel port Video Camera's.
*
* (C) Copyright 1999 Bas Huisman
* (C) Copyright 1999-2000 Scott J. Bertin
cameratest.c
#include "system.h"
#include "Display.h"
#include "Camera.h"
#include "CameraData.h"
typedef struct {
int ITU601_656;
int Order422;
int Hsize;
int Vsize;
int PCLKpolarity;
int VSYNCp
unitdrawer.cpp
#include "StdAfx.h"
#include "UnitDrawer.h"
#include "myMath.h"
#include "LogOutput.h"
#include "3DModelParser.h"
#include "Game/Camera.h"
#include "Game/GameHelper.h"
#include "Game/GameSetup.
grassdrawer.cpp
#include "StdAfx.h"
#include "GrassDrawer.h"
#include "Map/Ground.h"
#include "Game/Camera.h"
#include "Rendering/GL/VertexArray.h"
#include "Map/ReadMap.h"
#include "Map/BaseGroundDrawer.h"
#i
fireprojectile.cpp
#include "StdAfx.h"
#include "FireProjectile.h"
#include "Sim/Misc/Wind.h"
#include "Rendering/GL/VertexArray.h"
#include "Game/Camera.h"
#include "Sim/Misc/QuadField.h"
#include "Sim/Misc/Featu
cpia_pp.c
/*
* cpia_pp CPiA Parallel Port driver
*
* Supports CPiA based parallel port Video Camera's.
*
* (C) Copyright 1999 Bas Huisman
* (C) Copyright 1999-2000 Scott J. Bertin
maincanvas.java
package demo;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.game.GameCanvas;
import javax.microedition.m3g.Camera;
import javax.microedition.m3g.Graphics3D;
import jav
lmoptc.m
function [p,iter,res,er,J,succ]=lmoptc(sys,data,nbr,p0,np,cpar)
%LMOPTC Performs the Levenberg-Marquardt nonlinear optimization for
%camera calibration.
%
%Usage:
% [p,iter,res,er,J,succ]=lmoptc(sys
cpia_pp.c
/*
* cpia_pp CPiA Parallel Port driver
*
* Supports CPiA based parallel port Video Camera's.
*
* (C) Copyright 1999 Bas Huisman
* (C) Copyright 1999-2000 Scott J. Bertin
cpia_pp.c
/*
* cpia_pp CPiA Parallel Port driver
*
* Supports CPiA based parallel port Video Camera's.
*
* (C) Copyright 1999 Bas Huisman
* (C) Copyright 1999-2000 Scott J. Bertin