代码搜索结果

找到约 5,548 项符合 Camera 的代码

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin

cameratest.c

#include "system.h" #include "Display.h" #include "Camera.h" #include "CameraData.h" typedef struct { int ITU601_656; int Order422; int Hsize; int Vsize; int PCLKpolarity; int VSYNCp

unitdrawer.cpp

#include "StdAfx.h" #include "UnitDrawer.h" #include "myMath.h" #include "LogOutput.h" #include "3DModelParser.h" #include "Game/Camera.h" #include "Game/GameHelper.h" #include "Game/GameSetup.

grassdrawer.cpp

#include "StdAfx.h" #include "GrassDrawer.h" #include "Map/Ground.h" #include "Game/Camera.h" #include "Rendering/GL/VertexArray.h" #include "Map/ReadMap.h" #include "Map/BaseGroundDrawer.h" #i

fireprojectile.cpp

#include "StdAfx.h" #include "FireProjectile.h" #include "Sim/Misc/Wind.h" #include "Rendering/GL/VertexArray.h" #include "Game/Camera.h" #include "Sim/Misc/QuadField.h" #include "Sim/Misc/Featu

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin

maincanvas.java

package demo; import javax.microedition.lcdui.Graphics; import javax.microedition.lcdui.game.GameCanvas; import javax.microedition.m3g.Camera; import javax.microedition.m3g.Graphics3D; import jav

lmoptc.m

function [p,iter,res,er,J,succ]=lmoptc(sys,data,nbr,p0,np,cpar) %LMOPTC Performs the Levenberg-Marquardt nonlinear optimization for %camera calibration. % %Usage: % [p,iter,res,er,J,succ]=lmoptc(sys

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin

cpia_pp.c

/* * cpia_pp CPiA Parallel Port driver * * Supports CPiA based parallel port Video Camera's. * * (C) Copyright 1999 Bas Huisman * (C) Copyright 1999-2000 Scott J. Bertin