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Camera 的代码
rock3.pov
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
// #include "stones.inc"
camera {
location
up
// right
look_at
rock1.pov
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
// #include "stones.inc"
camera {
location
up
// right
look_at
rock2.pov
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
// #include "stones.inc"
camera {
location
up
// right
look_at
rock3.pov
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
// #include "stones.inc"
camera {
location
up
// right
look_at
rock1.pov
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
// #include "stones.inc"
camera {
location
up
// right
look_at
motionctrl.h
#ifndef _MOTION_CTRL_H_
#define _MOTION_CTRL_H_
#include "Camera.h"
#include "Terrain.h"
#include "Input.h"
#include "Timer.h"
class CMotionCtrl
{
public:
void TraceHeight(BOOL flag);
se401.c
/*
* Endpoints (formerly known as AOX) se401 USB Camera Driver
*
* Copyright (c) 2000 Jeroen B. Vreeken (pe1rxq@amsat.org)
*
* Still somewhat based on the Linux ov511 driver.
*
* This program
se401.c
/*
* Endpoints (formerly known as AOX) se401 USB Camera Driver
*
* Copyright (c) 2000 Jeroen B. Vreeken (pe1rxq@amsat.org)
*
* Still somewhat based on the Linux ov511 driver.
*
* This program
ov76be.c
/* OmniVision OV76BE Camera Chip Support Code
*
* Copyright (c) 1999-2004 Mark McClelland
* http://alpha.dyndns.org/ov511/
*
* This program is free software; you can
gameview.cpp
// GameView.cpp : implementation of the CGameView class
#include "stdafx.h"
#include "Pool3D.h"
#include "GameView.h"
#include "Game.h"
#include "Camera.h"
#include
extern CPool