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找到约 5,548 项符合 Camera 的代码

thinlens.java

package org.sunflow.core.camera; import org.sunflow.SunflowAPI; import org.sunflow.core.CameraLens; import org.sunflow.core.ParameterList; import org.sunflow.core.Ray; public class ThinLens i

bits.pov

#version 3.0 global_settings { assumed_gamma 2.0 } #include "colors.inc" #include "textures.inc" #include "metals.inc" camera { location look_at } light_

se401.c

/* * Endpoints (formerly known as AOX) se401 USB Camera Driver * * Copyright (c) 2000 Jeroen B. Vreeken (pe1rxq@amsat.org) * * Still somewhat based on the Linux ov511 driver. * * This program

mycanvas.java

import javax.microedition.lcdui.*; import javax.microedition.midlet.*; import javax.microedition.m3g.*; import javax.microedition.m3g.Camera; // The custom Canvas that handles all of the 3D render

se401.c

/* * Endpoints (formerly known as AOX) se401 USB Camera Driver * * Copyright (c) 2000 Jeroen B. Vreeken (pe1rxq@amsat.org) * * Still somewhat based on the Linux ov511 driver. * * This program

bits.pov

#version 3.0 global_settings { assumed_gamma 2.0 } #include "colors.inc" #include "textures.inc" #include "metals.inc" camera { location look_at } light_

rock2.pov

#include "colors.inc" #include "shapes.inc" #include "textures.inc" // #include "stones.inc" camera { location up // right look_at

rock3.pov

#include "colors.inc" #include "shapes.inc" #include "textures.inc" // #include "stones.inc" camera { location up // right look_at

rock1.pov

#include "colors.inc" #include "shapes.inc" #include "textures.inc" // #include "stones.inc" camera { location up // right look_at

graphics_fx.h

#ifndef GRAPHICS_FX_H #define GRAPHICS_FX_H #include "video.h" #include "game/game.h" extern void drawImpact(PlayerVisual *pV); extern void drawGlow(Camera *pCam, Player *pTarget, PlayerVisual *pV,