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找到约 5,548 项符合 Camera 的代码

maincanvas.java

package demo; import javax.microedition.lcdui.Graphics; import javax.microedition.lcdui.game.GameCanvas; import javax.microedition.m3g.Appearance; import javax.microedition.m3g.Camera; import jav

zc030xlib.h

/* * zc030xlib.h * * zc030x static/dynamic library support * * USB Camera driver for Windows CE * * Copyright (c) 2005-2006 for Cyansoft Studio (www.cyansoft.com.cn). * All Rights Rese

maincanvas.java

package demo; import javax.microedition.lcdui.Graphics; import javax.microedition.lcdui.game.GameCanvas; import javax.microedition.m3g.Appearance; import javax.microedition.m3g.Camera; import jav

m3gcanvas.java

import javax.microedition.lcdui.Graphics; import javax.microedition.lcdui.game.GameCanvas; import javax.microedition.m3g.Background; import javax.microedition.m3g.Camera; import javax.microedition

calibration result.txt

Coplanar calibration ( full optimization ): camera type: Photometrics Star I data file: G:\复件 IMG\Tsai_C++\CC_CD.DAT (100 points) f = 258.203025 [mm] kappa1 = -5.948336e-004 [

cmapi.h

/* * cmAPI.h - header file for the Camera Module API * */ #ifndef CMAPI_H #define CMAPI_H /* definitions */ typedef enum { CM_TYPE_DEFAULT = 0, CM_TYPE_RGB888 = 64, CM_TYPE_

ch22p1_lensflare.h

#include "D3DHelperFuncs.h" #include "AnimSequence.h" #include "Camera.h" #include "MinMax.h" // Our custom lens flare FVF typedef struct { D3DXVECTOR3 position; // The position float

se401.c

/* * Endpoints (formerly known as AOX) se401 USB Camera Driver * * Copyright (c) 2000 Jeroen B. Vreeken (pe1rxq@amsat.org) * * Still somewhat based on the Linux ov511 driver. * * This program

m3gcanvas.java

import javax.microedition.lcdui.Graphics; import javax.microedition.lcdui.game.GameCanvas; import javax.microedition.m3g.Background; import javax.microedition.m3g.Camera; import javax.microedition

m3gcanvas.java

import javax.microedition.lcdui.Graphics; import javax.microedition.lcdui.game.GameCanvas; import javax.microedition.m3g.Background; import javax.microedition.m3g.Camera; import javax.microedition