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Camera 的代码
camera.cpp
#include "StdAfx.h"
#include ".\camera.h"
CCamera::CCamera(void)
{
float pos=50;
m_cameraType = Land;
D3DXVECTOR3 eye(0.0f,0.0f,-pos);
D3DXVECTOR3 lookat(0.0f,0.0f,pos);
D3DXVECTOR3 u
readme.txt
Code Sample Name: CECamera
Feature Area: Camera
Description: Take pictures and videos using Camera native API.
Usage: Specify the options in the dialog, then press "Start" to launch Camera
csl_camaux.h
/** ============================================================================
* @file csl_camAux.h
*
* @path $(CSLPATH)\arm\cam\inc
*
* @desc API header file for the camera inter
csl_cam.h
/** ============================================================================
* @file csl_cam.h
*
* @path $(CSLPATH)\arm\cam\src
*
* @desc API header file for camera interface CS
cameramanagerwindow.cpp
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "Camera
camera.h
//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_C
dxutcamera.h
//--------------------------------------------------------------------------------------
// File: Camera.h
//
// Helper functions for Direct3D programming.
//
// Copyright (c) Microsoft Corporati
cgame.h
#include
#include
#include
#include "Mesh.h" //包含地形的头文件
#include "StaticMesh.h"
#include "Camera.h"
//定义按键的宏KEYDOWN
#define KEYDOWN(vk_code) ((GetAsyncKeyS
game.h
#include
#include
#include
#include "Mesh.h" //包含地形的头文件
#include "Sphere.h"
#include "Camera.h"
//定义按键的宏KEYDOWN
#define KEYDOWN(vk_code) ((GetAsyncKeyState
makefile.win
# Project: Projeto1
# Makefile created by Dev-C++ 4.9.9.2
CPP = g++.exe
CC = gcc.exe
WINDRES = windres.exe
RES =
OBJ = camera.o $(RES)
LINKOBJ = camera.o $(RES)
LIBS = -L"C:/Dev-Cpp/