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Camera 的代码
main.h
#include "..\..\GameEngine\GameEngine_Common.h"
#include "..\..\GameEngine\GameEngine_App\GameEngine_App.h"
#include "..\..\GameEngine\GameEngine_Camera\GameEngine_Camera.h"
#include "..\..\GameEng
makefile.am
EXTRA_DIST=\
back.c button_up.c fm_logo.c img_0005.c sample.c s_picture.c \
back_en.c b_video.c folder_big.c img_0006.c
main.h
#include "..\..\GameEngine\GameEngine_Common.h"
#include "..\..\GameEngine\GameEngine_App\GameEngine_App.h"
#include "..\..\GameEngine\GameEngine_Camera\GameEngine_Camera.h"
#include "..\..\GameEng
readme
/****************************************************************************\
* CameraUVC version 0.1a *
* A Camera Plugin Driver for the Player
bld.inf
/*Camera Timer*/
PRJ_MMPFILES
camtimer.mmp
menu.jsp~12~
camera
phone
notebook
all about movie tags (what is a dvdrip, cam etc.).txt
Original Sources
CAM -
A cam is a theater rip usually done with a digital video camera. A mini tripod is sometimes used, but a lot of the time this wont be possible, so the camera make shake. Also
all about movie tags (what is a dvdrip, cam etc.).txt
Original Sources
CAM -
A cam is a theater rip usually done with a digital video camera. A mini tripod is sometimes used, but a lot of the time this wont be possible, so the camera make shake. Also
all about movie tags (what is a dvdrip, cam etc.).txt
Original Sources
CAM -
A cam is a theater rip usually done with a digital video camera. A mini tripod is sometimes used, but a lot of the time this wont be possible, so the camera make shake. Also
ov3640.c
/*
* OV3640 CMOS Camera Sensor Initialization
*/
#if CAMERATYPE == 2
#define GPIO_CAM_RST (32*3+20) //camera reset: GPD20 s800+
#define GPIO_CAM_PWD (32*2+27) //camera power down:GPC27 s800+
#incl