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找到约 5,548 项符合 Camera 的代码

camera.cpp

#include "Camera.h" #include CCamera::CCamera() : m_fNear(0.f), m_fFar(0.f), m_fFOV(0.f), m_fAspect(0.f), m_bIsRot(false), m_bIsTrans(false), m_fCameraYawAngle(0.f), m_fCamera

camera.h

/******************************************************************** created: 2007/03/14 created: 14:3:2007 15:04 filename: Camera.h author: 任晓宇 purpose: 简单摄像机实现 todo: 重新抽象CAMERA

camera.cpp

#include "StdAfx.h" #include "camera.h" extern IDirect3DDevice9* g_device; Camera::Camera() { _cameraType = LANDOBJECT; D3DXMatrixIdentity(&_view); _pos = D3DXVECTOR3(0.0f, 0.0f, 0.0f)

camera.h

#ifndef _CAMERA_H #define _CAMERA_H //---------------------------------------- //一个灵活的摄象机类 //------------------------------------- class Game; class Camera { public: enum CameraType { LAND

camera.cs

using System; using Microsoft.DirectX; /// /// Summary description for Camera. /// public class Camera { protected float velocity; protected float xPos, yPos

camera.cs

using System; using Microsoft.DirectX; /// /// Summary description for Camera. /// public class Camera { protected float velocity; protected float xPos, yPos

camera.cs

using System; using Microsoft.DirectX; /// /// Summary description for Camera. /// public class Camera { protected float velocity; protected float xPos, yPos

camera.cs

using System; using Microsoft.DirectX; /// /// Summary description for Camera. /// public class Camera { protected float velocity; protected float xPos, yPos

camera.cs

using System; using Microsoft.DirectX; /// /// Summary description for Camera. /// public class Camera { protected float velocity; protected float xPos, yPos