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Camera 的代码
camcalt.m
%CAMCALT Camera calibration using Tsai's two-stage method.
%
% This method works when the calibration target comprises coplanar points.
%
% [Tcam, f, k1]] = CAMCALT(D, PAR)
%
% Compute a 3x4 camera ca
pulnix.m
%PULNIX Model for Pulnix camera and Digimax digitizer
%
% PULNIX
%
% Return a camera parameter structure for a camera and a digitizer.
%
% NOTE:
% 1. that the pixel scale factors are both negative wh
camcald.m
% CAMCALD Compute camera calibration from data points
%
% C = CAMCALD(D)
% [C, E] = CAMCALD(D)
%
% Solve the camera calibration using a least squares technique. Input is
% a table of data points, D
gcamera.m
%GCAMERA graphical camera model
%
% H = GCAMERA(NAME, C, DIMS)
%
% Create a graphical camera with name NAME, pixel dimensions given by
% DIMS = [xmin xmax ymin ymax] for the axes, and calibration mat
cameramanager.cpp
/**
*
* @brief Definition of CCameraManager
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/
// INCLUDE FILES
// Class include
#include "CameraManager.h"
// System includes
98_me_install.txt
There is a known issue with the current .inf file that somehow keeps 98 and ME from properly locating 1394camera.dll.
Until a better solution is found, simply click "skip file" and put 1394camera.d
engine.cpp
#define WIN32_LEAN_AND_MEAN
#define WIN32_EXTRA_LEAN
#include
#include "engine.h"
#include "HiResTimer.h"
#include "camera.h"
#include "world.h"
void CEngine::CheckInput(float
object.h
#ifndef __OBJECT_H
#define __OBJECT_H
#include "tree.h"
#include "vector.h"
#include "camera.h"
class CObject : public CNode
{
protected:
// perform basic physics on the object
makefile
ifeq ($(CONFIG_VIDEO_MXC_IPU_CAMERA),y)
obj-$(CONFIG_VIDEO_MXC_CAMERA) += mxc_v4l2_capture.o
obj-$(CONFIG_MXC_IPU_PRP_VF_ADC) += ipu_prp_vf_adc.o
ifneq ($(CONFIG_FB_MXC_OVERLAY),y)
obj-$(CONFIG_MXC
timer.h
void set_timer_seconds(GtkWidget *widget, struct Camera *camera);
void set_timer_minutes(GtkWidget *widget, struct Camera *camera);
void timer_snap_now(GtkWidget *widget, struct Camera *camera);
void