代码搜索结果

找到约 4,589 项符合 Camera 的代码

camera.java

package com.javapatterns.facade.securityfacade; public class Camera { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff()

camera.cpp

#include "camera.h" CAMERA::CAMERA() { fEyeX = 100.0f; fEyeY = 100.0f; fEyeZ = 81.65f; fRefX = 0.0f; fRefY = 0.0f; fRefZ = 0.0f; InitPosition(fEyeX , fEyeY , fEyeZ , fRefX , fRef

camera.java

package com.javapatterns.facade.security; public class Camera { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff() {

camera.java

package com.javapatterns.facade.securityfacade; public class Camera { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff()

camera.java

package com.javapatterns.facade.security; public class Camera { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff() { Syst

camera.java

package com.javapatterns.facade.securityfacade; public class Camera { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff() {

camera.cpp

#include #include #include //#include #include #include "pmplatform.h" #include "s2440.h" #include "camif.h" #include "camera.h" #def

camera.c

/*相机函数*/ /*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/ /*定义相机结构*/ struct Camera{ float x; float y; float x0; float

camera.cpp

#include "Camera.h" Camera::Camera(D3DXVECTOR3 & vEye, D3DXVECTOR3 & vLookat, D3DXVECTOR3 & vUp) { m_vEye = vEye; m_vLookat = vLookat; m_vUp = vUp; } D3DXMATRIX * Camera::GetViewMatri

camera.h

#include class Camera { public: D3DXVECTOR3 m_vEye; //摄象机的位置 D3DXVECTOR3 m_vLookat; //摄象机目标的位置 D3DXVECTOR3 m_vUp; //摄象机的正上方 D3DXVECTOR3 m_vNewXAxis; D3DXVE