代码搜索:CObject
找到约 2,165 项符合「CObject」的源代码
代码结果 2,165
www.eeworm.com/read/381752/9073909
cpp chapter4-17.cpp
//文件夹名称:CHAPTER4-17.cpp
#include
#include
#include
#define NUMBER 5
class A:public CObject
{
int age;
public:
A(int x):age(x){}
void operator!(){cout
www.eeworm.com/read/242611/12996787
h postagging.h
#define uchar unsigned char
void TrainFile(CString FileName); // 对单个文件进行训练获取词性标注用的参数
void TaggingFile(CString FileName); // 对单个文件进行词性标注
class CCoMatrix: public CObject
{
DECLARE_SERIAL(CCoMat
www.eeworm.com/read/256481/11997045
cpp chapter4-17.cpp
//文件夹名称:CHAPTER4-17.cpp
#include
#include
#include
#define NUMBER 5
class A:public CObject
{
int age;
public:
A(int x):age(x){}
void operator!(){cout
www.eeworm.com/read/128466/14296031
cpp chapter4-17.cpp
//文件夹名称:CHAPTER4-17.cpp
#include
#include
#include
#define NUMBER 5
class A:public CObject
{
int age;
public:
A(int x):age(x){}
void operator!(){cout
www.eeworm.com/read/124791/14544139
cpp chapter4-17.cpp
//文件夹名称:CHAPTER4-17.cpp
#include
#include
#include
#define NUMBER 5
class A:public CObject
{
int age;
public:
A(int x):age(x){}
void operator!(){cout
www.eeworm.com/read/223105/14658419
cpp chapter4-17.cpp
//文件夹名称:CHAPTER4-17.cpp
#include
#include
#include
#define NUMBER 5
class A:public CObject
{
int age;
public:
A(int x):age(x){}
void operator!(){cout
www.eeworm.com/read/220982/14780963
h postagging.h
#define uchar unsigned char
void TrainFile(CString FileName); // 对单个文件进行训练获取词性标注用的参数
void TaggingFile(CString FileName); // 对单个文件进行词性标注
class CCoMatrix: public CObject
{
DECLARE_SERIAL(CCoMat
www.eeworm.com/read/215854/15036686
h msg.h
// msg.h : CMsg 类接口
//
class CMsg : public CObject
{
protected:
DECLARE_DYNCREATE(CMsg)
public:
CMsg();
//属性
public:
CString m_strText;//通信内容
BOOL m_bClose;//关闭套接字信息
int n_Bytes
www.eeworm.com/read/212209/15164356
h msg.h
// msg.h : CMsg 类接口
//
class CMsg : public CObject
{
protected:
DECLARE_DYNCREATE(CMsg)
public:
CMsg();
//属性
public:
CString m_strText;//通信内容
BOOL m_bClose;//关闭套接字信息
int n_Bytes
www.eeworm.com/read/269167/11107602
cpp ogro.cpp
#include "ogro.h"
#include "rocket.h"
void COgroEnemy::OnCollision(CObject *collisionObject)
{
// 只有模型没有死亡,才有可能与其它对象碰撞
if (modelState != MODEL_DIE)
{
// 如果敌人与另外的敌人碰撞
if ((typeid(*coll