代码搜索:CObject

找到约 2,165 项符合「CObject」的源代码

代码结果 2,165
www.eeworm.com/read/121761/14739100

cpp cunit.cpp

#include "stdafx.h" #include"CUnit.h" #include "EastDrawView.h" IMPLEMENT_SERIAL(CUnit,CObject,1) CUnit::CUnit() { Initial(); } CUnit::CUnit(CUnit&unit) { m_FirstPoint=unit.m_FirstPoint;
www.eeworm.com/read/213571/15130211

h cdib.h

#include "MyClass.h" // cdib.h declaration for Inside Visual C++ CDib class #ifndef _INSIDE_VISUAL_CPP_CDIB #define _INSIDE_VISUAL_CPP_CDIB class CDib : public CObject { enum Alloc {noAlloc
www.eeworm.com/read/13532/277590

h object1.h

// Object1.h: interface for the CObject1 class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_OBJECT1_H__AD27C7CA_A7A0_4391_A26B_92F5873EC62D__INCLUDE
www.eeworm.com/read/397686/2400603

h coin.h

#ifndef _COIN_H_FILE_INCLUDED_ #define _COIN_H_FILE_INCLUDED_ #include "Object.h" class CCoin:public CObject { public: CCoin(CGame * Game,int x, int y); virtual const int * GetImage(boo
www.eeworm.com/read/397686/2400621

h star.h

#ifndef _STAR_H_FILE_INCLUDED_ #define _STAR_H_FILE_INCLUDED_ #include "Object.h" class CStar:public CObject { public: CStar(CGame * Game,int x, int y); virtual const int * GetImage(boo
www.eeworm.com/read/397686/2400624

h mario.h

#ifndef _MARIO_H_FILE_INCLUDED_ #define _MARIO_H_FILE_INCLUDED_ #include "Object.h" class CMario:public CObject { public: CMario(CGame * Game,int x,int y,int State); virtual const int *
www.eeworm.com/read/385795/2585373

h mouse_hook.h

#if !defined(AFX_MOUSEHOOK_H__INCLUDED_) #define AFX_MOUSEHOOK_H__INCLUDED_ class AFX_EXT_CLASS CMouse_Hook : public CObject { public: CMouse_Hook(); ~CMouse_Hook(); bool StartHook(HWND h
www.eeworm.com/read/414546/11108835

h writeavi.h

#include #define TEXT_HEIGHT 20 #define AVIIF_KEYFRAME 0x00000010L // this frame is a key frame. #define BUFSIZE 260 class CAVIFile : public CObject { public: CAVIFile(LPCTSTR lpsz
www.eeworm.com/read/146814/12609891

cpp aifact.cpp

#include "stdafx.h" #include "AIFact.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_SERIAL(AiFact,CObject,0) AiFact::AiFact(
www.eeworm.com/read/146814/12609901

h aitree.h

#if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class AiTree:public CObject { DECLARE_SERIAL(AiTree) public: AiTree(); ~AiTree(); private: int m_id; AiTree* m_lch; //左兄