代码搜索:CObject

找到约 2,165 项符合「CObject」的源代码

代码结果 2,165
www.eeworm.com/read/282119/4109072

h student.h

// student.h #ifndef _INSIDE_VISUAL_CPP_STUDENT #define _INSIDE_VISUAL_CPP_STUDENT class CStudent : public CObject { DECLARE_DYNAMIC(CStudent) public: CString m_strName; int m_nGrade;
www.eeworm.com/read/282119/4109471

h student.h

// student.h #ifndef _INSIDE_VISUAL_CPP_STUDENT #define _INSIDE_VISUAL_CPP_STUDENT class CStudent : public CObject { DECLARE_SERIAL(CStudent) public: CString m_strName; int m_nGrade;
www.eeworm.com/read/275513/4175599

h wzdinfo2.h

#ifndef WZDINFO2_H #define WZDINFO2_H class CWzdInfo2 : public CObject { public: enum STATES { OLD, NEW, MODIFIED, DELETED }; DECLARE_SERIAL( CWzdInfo2 ) CWzdInfo2();
www.eeworm.com/read/275513/4175608

h wzdinfo2.h

#ifndef WZDINFO2_H #define WZDINFO2_H class CWzdInfo2 : public CObject { public: enum STATES { OLD, NEW, MODIFIED, DELETED }; DECLARE_SERIAL( CWzdInfo2 ) CWzdInfo2();
www.eeworm.com/read/397686/2400595

h fungus.h

#ifndef _FUNGUS_H_FILE_INCLUDED_ #define _FUNGUS_H_FILE_INCLUDED_ #include "Object.h" class CFungus:public CObject { public: CFungus(CGame * Game,int x, int y); virtual const int * GetI
www.eeworm.com/read/397686/2400607

h flower.h

#ifndef _FLOWER_H_FILE_INCLUDED_ #define _FLOWER_H_FILE_INCLUDED_ #include "Object.h" class CFlower:public CObject { public: CFlower(CGame * Game,int x, int y); virtual const int * GetI
www.eeworm.com/read/397686/2400611

h brick.h

#ifndef _BRICK_H_FILE_INCLUDED_ #define _BRICK_H_FILE_INCLUDED_ #include "Object.h" class CBrick:public CObject { public: CBrick(CGame * Game,int x, int y,int Content); virtual const in
www.eeworm.com/read/397686/2400631

h ground.h

#ifndef _GROUND_H_FILE_INCLUDED_ #define _GROUND_H_FILE_INCLUDED_ #include "Object.h" class CGround:public CObject { public: CGround(CGame * Game,int x, int y); virtual const int * GetI
www.eeworm.com/read/397686/2400634

h stone.h

#ifndef _STONE_H_FILE_INCLUDED_ #define _STONE_H_FILE_INCLUDED_ #include "Object.h" class CStone:public CObject { public: CStone(CGame * Game,int x, int y); virtual const int * GetImage
www.eeworm.com/read/397686/2400648

h bullet.h

#ifndef _BULLET_H_FILE_INCLUDED_ #define _BULLET_H_FILE_INCLUDED_ #include "Object.h" class CBullet:public CObject { public: CBullet(CGame * Game,int x, int y,int ToLeft); virtual const