代码搜索:CObject
找到约 2,165 项符合「CObject」的源代码
代码结果 2,165
www.eeworm.com/read/282119/4109072
h student.h
// student.h
#ifndef _INSIDE_VISUAL_CPP_STUDENT
#define _INSIDE_VISUAL_CPP_STUDENT
class CStudent : public CObject
{
DECLARE_DYNAMIC(CStudent)
public:
CString m_strName;
int m_nGrade;
www.eeworm.com/read/282119/4109471
h student.h
// student.h
#ifndef _INSIDE_VISUAL_CPP_STUDENT
#define _INSIDE_VISUAL_CPP_STUDENT
class CStudent : public CObject
{
DECLARE_SERIAL(CStudent)
public:
CString m_strName;
int m_nGrade;
www.eeworm.com/read/275513/4175599
h wzdinfo2.h
#ifndef WZDINFO2_H
#define WZDINFO2_H
class CWzdInfo2 : public CObject
{
public:
enum STATES {
OLD,
NEW,
MODIFIED,
DELETED
};
DECLARE_SERIAL( CWzdInfo2 )
CWzdInfo2();
www.eeworm.com/read/275513/4175608
h wzdinfo2.h
#ifndef WZDINFO2_H
#define WZDINFO2_H
class CWzdInfo2 : public CObject
{
public:
enum STATES {
OLD,
NEW,
MODIFIED,
DELETED
};
DECLARE_SERIAL( CWzdInfo2 )
CWzdInfo2();
www.eeworm.com/read/397686/2400595
h fungus.h
#ifndef _FUNGUS_H_FILE_INCLUDED_
#define _FUNGUS_H_FILE_INCLUDED_
#include "Object.h"
class CFungus:public CObject
{
public:
CFungus(CGame * Game,int x, int y);
virtual const int * GetI
www.eeworm.com/read/397686/2400607
h flower.h
#ifndef _FLOWER_H_FILE_INCLUDED_
#define _FLOWER_H_FILE_INCLUDED_
#include "Object.h"
class CFlower:public CObject
{
public:
CFlower(CGame * Game,int x, int y);
virtual const int * GetI
www.eeworm.com/read/397686/2400611
h brick.h
#ifndef _BRICK_H_FILE_INCLUDED_
#define _BRICK_H_FILE_INCLUDED_
#include "Object.h"
class CBrick:public CObject
{
public:
CBrick(CGame * Game,int x, int y,int Content);
virtual const in
www.eeworm.com/read/397686/2400631
h ground.h
#ifndef _GROUND_H_FILE_INCLUDED_
#define _GROUND_H_FILE_INCLUDED_
#include "Object.h"
class CGround:public CObject
{
public:
CGround(CGame * Game,int x, int y);
virtual const int * GetI
www.eeworm.com/read/397686/2400634
h stone.h
#ifndef _STONE_H_FILE_INCLUDED_
#define _STONE_H_FILE_INCLUDED_
#include "Object.h"
class CStone:public CObject
{
public:
CStone(CGame * Game,int x, int y);
virtual const int * GetImage
www.eeworm.com/read/397686/2400648
h bullet.h
#ifndef _BULLET_H_FILE_INCLUDED_
#define _BULLET_H_FILE_INCLUDED_
#include "Object.h"
class CBullet:public CObject
{
public:
CBullet(CGame * Game,int x, int y,int ToLeft);
virtual const