代码搜索:CObject

找到约 2,165 项符合「CObject」的源代码

代码结果 2,165
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h examplewindow.h

#ifndef EXAMPLEWINDOW_H #define EXAMPLEWINDOW_H #include #include class ExampleWindow : public Gtk::Window { public: ExampleWindow(BaseObjectType* cobject,
www.eeworm.com/read/193527/8219011

h serverdrawdoc.h

// ServerDrawDoc.h : CServerDrawDoc 类的接口 // #pragma once class CServerDrawSrvrItem; class CLine : public CObject { protected: CPoint m_pStart; CPoint m_pEnd; CLine(){}
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cpp console.cpp

#include // Provides access to MFC functions. class CDrawBox : public CObject { public: // Draws the box. void DoDraw(char* string); }; void CDrawBox::DoDraw(char*
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h cmessg.h

#ifndef _CMESSG_ #define _CMESSG_ class CMessg : public CObject { protected: DECLARE_DYNCREATE(CMessg) public: CMessg(); // Attributes public: CString m_strText; // Operations pub
www.eeworm.com/read/188171/8565092

cpp demokey.cpp

#include #include void far VirtualKeyboardDemo(CObject* pCurObj) { //Create a Dialog On the Center of Desktop CDialog* pDialog = new CDialog;//分配实例 pDialog->CreateW
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cpp demomedi.cpp

#include #include void far ClickLoadFile_DemoMultiEditDialog(CObject* pCurObj) { CDialog *pDialog = (CDialog *)pCurObj->GetParent(); CMultiEdit* pEdit1 = (CMultiEdit *)
www.eeworm.com/read/185890/8979881

h ceinet.h

#ifndef _CE_INET_ #define _CE_INET_ #include #pragma comment(lib, "wininet.lib") class CCEInternetSession; // from CObject class CCEInternetConnection; class CCEFtpConnection;
www.eeworm.com/read/198709/7916041

cpp cbpnlayer.cpp

/////////////////////////////// ////cbpnlayer.cpp // #include "StdAfx.h" #include "BPNLayer.h" IMPLEMENT_SERIAL(CBPNLayer, CObject, 1 ) CBPNLayer::CBPNLayer() { //empty m_iLayerNum=0; m_
www.eeworm.com/read/139318/13163385

h arithmcode.h

#pragma once #include "afx.h" #include "TempFile.h" typedef struct{ unsigned int scale; unsigned int lowRange; unsigned int highRange; }SYMBOL; class CArithmCode : public CObject {
www.eeworm.com/read/309915/13662017

h secondary.h

#ifndef _SECONDARY_H #define _SECONDARY_H class CSecondary :public CObject { DECLARE_SERIAL(CSecondary); // Construction public: CSecondary() { m_nBindChunnel=-1; m_bStates=