代码搜索:CONNECT

找到约 10,000 项符合「CONNECT」的源代码

代码结果 10,000
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pas server_connect.pas

unit Server_Connect; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, ExtCtrls, XPMenu, Buttons,IniFiles; type Tfrm_Server
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ini web_connect.ini

[NetSetting] Server=093076087092066089094090092091084 UserName=sa Password= DataBase_Name=Gd_Glasses
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dfm server_connect.dfm

object frm_Server_Connect: Tfrm_Server_Connect Left = 266 Top = 278 Width = 297 Height = 188 BorderIcons = [biSystemMenu] Caption = #12304#26381#21153#22120#12290#12290#12290#25968#2
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dcu server_connect.dcu

www.eeworm.com/read/304074/13801667

asp inc_connect.asp

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c ui_connect.c

/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena sourc
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txt connect_leg.txt

305276,1,106231 305276,2,137225 305277,1,106237 305277,2,137231 305280,1,106247 305280,2,137237 305416,1,112030 305416,1,112031 305416,2,112773 305424,1,112033 305424,2,112784 305429,1,112040 305429,2
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h tcp_connect.h

#ifndef TCP_CONNECT_H #define TCP_CONNECT_H #include "ourhead.h" int tcp_connect(const char *host,const char *service) { struct hostent *phe; struct servent *pse; struct sockaddr_in sin;
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h udp_connect.h

#ifndef UDP_CONNECT_H #define UDP_CONNECT_H #include "ourhead.h" int udp_connect(const char *host,const char *service) { struct hostent *phe; struct servent *pse; struct sockaddr_in sin;