代码搜索:CFD
找到约 1,483 项符合「CFD」的源代码
代码结果 1,483
www.eeworm.com/read/383622/8931438
cpp cfd.cpp
#include"iostream"
#include"fstream"
#include"math.h"
#define fi 100//点数,是到倍数加
#define fj 40//点数
#define di 1//点距一般为,修改做图方程
#define dj 1//点距一般为
#define ve 10//速度
#define pw 10//压力
#defi
www.eeworm.com/read/304904/13783602
vbp cfd.vbp
Type=Exe
Form=FrmMain.frm
Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#C:\WINDOWS\system32\stdole2.tlb#OLE Automation
Class=Yfeng; Yfeng.cls
Object={008BBE7B-C096-11D0-B4E3-00A0C901D6
www.eeworm.com/read/304904/13783605
vbw cfd.vbw
frmMian = 44, 58, 754, 300, Z, 22, 29, 607, 455, C
Yfeng = 0, 0, 585, 425,
clsLax = 88, 116, 558, 538,
www.eeworm.com/read/216898/14986985
cpp cfd.cpp
/*
* This is a small 4th-order Computational Fluid Dynamics solver. It
* illustrates multicomponent arrays (i.e. vector fields) and stencil
* objects. It is implemented in "C++Tran" style for sim
www.eeworm.com/read/216898/14987607
cpp cfd.cpp
#include
BZ_USING_NAMESPACE(blitz)
/*
* The current implementation of stencil objects forces these variables
* to be placed in global scope. Ugh. This restriction will be removed
www.eeworm.com/read/390610/2527967
txt cfd.txt
0.000 1.000
0.020 1.000
0.040 1.000
0.060 1.000
0.080 1.000
0.100 1.000
0.120 1.000
0.140 1.000
0.160 1.000
0.180 1.000
0.200 1.000
0.220 1.000
0.240 1.000
0.260 1.000
0.280 1.000
0.300 1.000
0.320 1.
www.eeworm.com/read/390610/2528021
txt cfd.txt
0.000 1.000
0.020 1.000
0.040 1.000
0.060 1.000
0.080 1.000
0.100 1.000
0.120 1.000
0.140 1.000
0.160 1.000
0.180 1.000
0.200 1.000
0.220 1.000
0.240 1.000
0.260 1.000
0.280 1.000
0.300 1.000
0.320 1.
www.eeworm.com/read/473001/6853674
cpp cfd.cpp
/*
* This is a small 4th-order Computational Fluid Dynamics solver. It
* illustrates multicomponent arrays (i.e. vector fields) and stencil
* objects. It is implemented in "C++Tran" style for
www.eeworm.com/read/368092/9712525
lib cfd.lib
www.eeworm.com/read/237003/13982857
cpp cfd.cpp
/*
* This is a small 4th-order Computational Fluid Dynamics solver. It
* illustrates multicomponent arrays (i.e. vector fields) and stencil
* objects. It is implemented in "C++Tran" style for sim