代码搜索:CBASE
找到约 763 项符合「CBASE」的源代码
代码结果 763
www.eeworm.com/read/427960/8908692
c mrio2.c
/*
* MIRACL I/O routines 2.
* mrio2.c
*
* Copyright (c) 1988-1997 Shamus Software Ltd.
*/
#include "miracl.h"
#ifndef MR_SIMPLE_BASE
#ifndef MR_SIMPLE_IO
static void cbase(_
www.eeworm.com/read/461827/7218878
h otresult.h
#ifndef CTrainDETAIL_H_
#define CTrainDETAIL_H_
#include
class COTResult : public CBase
{
public:
TInt iTrainID;
TInt8 iType;
TInt8 iSort;
TInt8 iDate;
TInt iStationID;
TI
www.eeworm.com/read/494289/6381546
c mrio2.c
/*
* MIRACL I/O routines 2.
* mrio2.c
*
* Copyright (c) 1988-1997 Shamus Software Ltd.
*/
#include "miracl.h"
#ifndef MR_SIMPLE_BASE
#ifndef MR_SIMPLE_IO
static void cbase(_
www.eeworm.com/read/407211/11423822
h message.h
#ifndef __MESSAGE_H__
#define __MESSAGE_H__
#include
#include
#include
class CMessage: public CBase
{
protected:
TBuf iFileTitle;
TBuf
www.eeworm.com/read/490329/1202120
cpp hud_numeric.cpp
#include "cbase.h"
#include "hud.h"
#include "hud_numeric.h"
#include "iclientmode.h"
#include
#include
#include
#include
www.eeworm.com/read/490329/1202859
cpp hlfaceposer.cpp
#include "cbase.h"
#include
#include
#include
#include "cmdlib.h"
#include "mx/mx.h"
#include "mxStatusWindow.h"
#include "FileSystem.h"
#include "StudioModel
www.eeworm.com/read/162631/10290591
h engine.h
// engine.h
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
#ifndef __ENGINE_H
#define __ENGINE_H
#include
#include
class CGameEngine : public CBase
{
www.eeworm.com/read/318176/13484131
c mrio2.c
/*
* MIRACL I/O routines 2.
* mrio2.c
*
* Copyright (c) 1988-1997 Shamus Software Ltd.
*/
#include "miracl.h"
static void cbase(_MIPD_ big x,mr_small oldbase,big y)
{ /* chan
www.eeworm.com/read/156908/11753060
c mrio2.c
/*
* MIRACL I/O routines 2.
* mrio2.c
*
* Copyright (c) 1988-1997 Shamus Software Ltd.
*/
#include "miracl.h"
static void cbase(_MIPD_ big x,mr_small oldbase,big y)
{ /* chan
www.eeworm.com/read/191420/5165457
h engine.h
// engine.h
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
#ifndef __ENGINE_H
#define __ENGINE_H
#include
#include
class CGameEngine : public CBase
{