代码搜索:CBASE

找到约 763 项符合「CBASE」的源代码

代码结果 763
www.eeworm.com/read/200021/15443395

h callarray.h

#ifndef __CALLARRAY_H__ #define __CALLARRAY_H__ //INCLUDES // System includes #include // MDesCArray #include // CBase // user includes #include "CallInfo.h" /
www.eeworm.com/read/281832/9131014

h derivedclass.h

#ifndef __DERIVEDCLASS_H__ #define __DERIVEDCLASS_H__ #include #include "baseclass.h" class CDerived1 : public CBase { public: CDerived1(){ std::cout
www.eeworm.com/read/469768/6926505

h datamanagement.h

#ifndef __DATAMANAGEMENT_H__ #define __DATAMANAGEMENT_H__ #include class CDataManagemnet:public CBase { public: static CDataManagemnet* NewL(const TDesC& Title, const TDesC& Con
www.eeworm.com/read/199341/7865846

h gametimer.h

#ifndef _GAMETIMER_H_ #define _GAMETIMER_H_ #include #include class MGameTimerObserver; class CGameTimer : public CBase { public: enum { StopTicking, TickAgain
www.eeworm.com/read/246574/12718727

h gametimer.h

#ifndef _GAMETIMER_H_ #define _GAMETIMER_H_ #include #include class MGameTimerObserver; class CGameTimer : public CBase { public: enum { StopTicking, TickAgain
www.eeworm.com/read/121420/14757200

h ammimeutils.h

//decodes a single line from a header-field in a mail... char* MimeDecodeMailHeaderField(char *s); //class to handle all base64 stuff... class CBase64Utils { private: int ErrorCode; public:
www.eeworm.com/read/490329/1204968

cpp assassin_smoke.cpp

#include "cbase.h" #include "assassin_smoke.h" #define ASSASSINSMOKE_ENTITYNAME "env_assassinsmoke" IMPLEMENT_SERVERCLASS_ST(CAssassinSmoke, DT_AssassinSmoke) END_SEND_TABLE() LINK_
www.eeworm.com/read/490329/1205075

cpp rotorwash.cpp

#include "cbase.h" #include "rotorwash.h" IMPLEMENT_SERVERCLASS_ST( CTERotorWash, DT_TERotorWash ) SendPropVector( SENDINFO(m_vecDown), -1, SPROP_COORD ), SendPropFloat( SENDINFO(m_flMaxAltitu
www.eeworm.com/read/471338/1431625

h newsrolltext.h

#ifndef __NEWSROLLTEXT_H__ #define __NEWSROLLTEXT_H__ #include // CBase, link against euser.lib #include class CNewsRollText : public CEikLabel { public: // Constr
www.eeworm.com/read/235977/4644729

h gametimer.h

#ifndef _GAMETIMER_H_ #define _GAMETIMER_H_ #include #include class MGameTimerObserver; class CGameTimer : public CBase { public: enum { StopTicking, TickAgain