代码搜索:CBASE
找到约 763 项符合「CBASE」的源代码
代码结果 763
www.eeworm.com/read/200021/15443395
h callarray.h
#ifndef __CALLARRAY_H__
#define __CALLARRAY_H__
//INCLUDES
// System includes
#include // MDesCArray
#include // CBase
// user includes
#include "CallInfo.h" /
www.eeworm.com/read/281832/9131014
h derivedclass.h
#ifndef __DERIVEDCLASS_H__
#define __DERIVEDCLASS_H__
#include
#include "baseclass.h"
class CDerived1 : public CBase
{
public:
CDerived1(){ std::cout
www.eeworm.com/read/469768/6926505
h datamanagement.h
#ifndef __DATAMANAGEMENT_H__
#define __DATAMANAGEMENT_H__
#include
class CDataManagemnet:public CBase
{
public:
static CDataManagemnet* NewL(const TDesC& Title, const TDesC& Con
www.eeworm.com/read/199341/7865846
h gametimer.h
#ifndef _GAMETIMER_H_
#define _GAMETIMER_H_
#include
#include
class MGameTimerObserver;
class CGameTimer : public CBase
{
public:
enum { StopTicking, TickAgain
www.eeworm.com/read/246574/12718727
h gametimer.h
#ifndef _GAMETIMER_H_
#define _GAMETIMER_H_
#include
#include
class MGameTimerObserver;
class CGameTimer : public CBase
{
public:
enum { StopTicking, TickAgain
www.eeworm.com/read/121420/14757200
h ammimeutils.h
//decodes a single line from a header-field in a mail...
char* MimeDecodeMailHeaderField(char *s);
//class to handle all base64 stuff...
class CBase64Utils
{
private:
int ErrorCode;
public:
www.eeworm.com/read/490329/1204968
cpp assassin_smoke.cpp
#include "cbase.h"
#include "assassin_smoke.h"
#define ASSASSINSMOKE_ENTITYNAME "env_assassinsmoke"
IMPLEMENT_SERVERCLASS_ST(CAssassinSmoke, DT_AssassinSmoke)
END_SEND_TABLE()
LINK_
www.eeworm.com/read/490329/1205075
cpp rotorwash.cpp
#include "cbase.h"
#include "rotorwash.h"
IMPLEMENT_SERVERCLASS_ST( CTERotorWash, DT_TERotorWash )
SendPropVector( SENDINFO(m_vecDown), -1, SPROP_COORD ),
SendPropFloat( SENDINFO(m_flMaxAltitu
www.eeworm.com/read/471338/1431625
h newsrolltext.h
#ifndef __NEWSROLLTEXT_H__
#define __NEWSROLLTEXT_H__
#include // CBase, link against euser.lib
#include
class CNewsRollText : public CEikLabel
{
public: // Constr
www.eeworm.com/read/235977/4644729
h gametimer.h
#ifndef _GAMETIMER_H_
#define _GAMETIMER_H_
#include
#include
class MGameTimerObserver;
class CGameTimer : public CBase
{
public:
enum { StopTicking, TickAgain