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button.cpp

// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your m

button.rc

//Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // //

button.clw

; CLW file contains information for the MFC ClassWizard [General Info] Version=1 LastClass=CButtonCtrl LastTemplate=CDialog NewFileInclude1=#include "stdafx.h" NewFileInclude2=#include "Button

button.odl

// Button.odl : type library source for ActiveX Control project. // This file will be processed by the Make Type Library (mktyplib) tool to // produce the type library (Button.tlb) that will becom

button.h

#if !defined(AFX_BUTTON_H__BC9C5A8C_C896_11D4_AF14_00E04CDD4565__INCLUDED_) #define AFX_BUTTON_H__BC9C5A8C_C896_11D4_AF14_00E04CDD4565__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_

button.dsp

# Microsoft Developer Studio Project File - Name="Button" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dy

button.dsw

Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ###############################################################################

button.cpp

// Button.cpp : Implementation of CButtonApp and DLL registration. #include "stdafx.h" #include "Button.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FI