代码搜索:Behavior
找到约 3,820 项符合「Behavior」的源代码
代码结果 3,820
www.eeworm.com/read/324450/3502497
cc kickto.cc
#include "kickto.ih"
KickTo::KickTo(string const &id, string const &playerClass)
: Behavior("KickTo", id, playerClass)
{
d_tree = new AST::Node(sequenceType);
d_tree->addChild(new AST::Node(and
www.eeworm.com/read/324450/3502500
cc generategoal.cc
#include "kickto.ih"
rf KickTo::generateGoal(unsigned step, unsigned slot)
{
rf goal = new Goal();
rf dis = goal->addDisjunct();
rf con = dis->addConjunct
www.eeworm.com/read/324450/3502535
cc generategoal.cc
#include "guardgoal.ih"
rf GuardGoal::generateGoal(unsigned step, unsigned slot)
{
rf goal = new Goal();
rf dis = goal->addDisjunct();
rf con = dis->addCo
www.eeworm.com/read/324450/3502560
cc getcurrentstate.cc
#include "challenge1.ih"
rf Challenge1::getCurrentState()
{
rf state = new State();
rf dis = state->addDisjunct();
rf con = dis->addConjunct();
// co
www.eeworm.com/read/324450/3502572
cc turnto.cc
#include "turnto.ih"
TurnTo::TurnTo(string const &id, string const &playerClass)
: Behavior("TurnTo", id, playerClass)
{
d_tree = new AST::Node(sequenceType);
d_tree->addChild(new AST::Node(and
www.eeworm.com/read/324450/3502575
cc generategoal.cc
#include "turnto.ih"
rf TurnTo::generateGoal(unsigned step, unsigned slot)
{
if (step == 1)
return d_goal;
rf goal = new Goal();
rf dis = goal->addDisjunc
www.eeworm.com/read/324450/3502581
cc generategoal.cc
#include "strafeleft.ih"
rf StrafeLeft::generateGoal(unsigned step, unsigned slot)
{
rf goal = new Goal();
rf dis = goal->addDisjunct();
rf con = dis->add
www.eeworm.com/read/324450/3502582
cc getcapability.cc
#include "strafeleft.ih"
Behavior::ConfidenceInterval StrafeLeft::getCapability(rf s, rf g)
{
Vector3D pos = g->getVector("Pos");
_debugLevel4(ident()
www.eeworm.com/read/324450/3502613
cc generategoal.cc
#include "score.ih"
rf Score::generateGoal(unsigned step, unsigned slot)
{
rf goal = new Goal();
rf dis = goal->addDisjunct();
rf con = dis->addConjunct()
www.eeworm.com/read/324450/3502624
cc generategoal.cc
#include "beamto.ih"
rf BeamTo::generateGoal(unsigned step, unsigned slot)
{
rf goal = new Goal();
rf dis = goal->addDisjunct();
rf con = dis->addConjunct