代码搜索:Behavior

找到约 3,820 项符合「Behavior」的源代码

代码结果 3,820
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cc generategoal.cc

#include "console.ih" #include "worldmodel.hh" rf Console::generateGoal(unsigned step, unsigned slot) { rf goal = new Goal(); rf dis = goal->addDisjunct(); rf
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cc generategoal.cc

#include "strafetoball.ih" rf StrafeToBall::generateGoal(unsigned step, unsigned slot) { rf goal = new Goal(); rf dis = goal->addDisjunct(); rf con = dis-
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cc getcurrentstate.cc

#include "kickto.ih" rf KickTo::getCurrentState() { rf state = new State(); rf dis = state->addDisjunct(); rf con = dis->addConjunct(); // con->addVa
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cc generategoal.cc

#include "straferight.ih" rf StrafeRight::generateGoal(unsigned step, unsigned slot) { rf goal = new Goal(); rf dis = goal->addDisjunct(); rf con = dis->a
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cc getcapability.cc

#include "straferight.ih" Behavior::ConfidenceInterval StrafeRight::getCapability(rf s, rf g) { Vector3D pos = g->getVector("Pos"); _debugLevel4(ident()
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cc update.cc

#include "guardgoal.ih" void GuardGoal::update() { Behavior::update(); WorldModel &wm = WorldModel::getInstance(); Vector3D ball = wm.getObjectPosition(Types::BALL).getMu(); Vector3D vBall
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cc generategoal.cc

#include "getfromside.ih" rf GetFromSide::generateGoal(unsigned step, unsigned slot) { d_committed = true; rf goal = new Goal(); rf dis = goal->addDisjunct(); r
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cc getcurrentstate.cc

#include "turnto.ih" rf TurnTo::getCurrentState() { rf state = new State(); rf dis = state->addDisjunct(); rf con = dis->addConjunct(); // con->addVa
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cc generategoal.cc

#include "keepergetup.ih" rf KeeperGetUp::generateGoal(unsigned step, unsigned slot) { rf goal = new Goal(); rf dis = goal->addDisjunct(); rf con = dis->a
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cc getcurrentstate.cc

#include "score.ih" rf Score::getCurrentState() { rf state = new State(); rf dis = state->addDisjunct(); rf con = dis->addConjunct(); // con->addVar(