代码搜索:Behavior

找到约 3,820 项符合「Behavior」的源代码

代码结果 3,820
www.eeworm.com/read/334861/3361434

cc update.cc

#include "sine.ih" void Sine::update() { Behavior::update(); d_committed = d_committed || d_factor < 1.0; _debugLevel4(ident()
www.eeworm.com/read/334861/3361460

cc getcurrentstate.cc

#include "guardgoal.ih" rf GuardGoal::getCurrentState() { rf state = new State(); rf dis = state->addDisjunct(); rf con = dis->addConjunct(); // con-
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cc guardgoal.cc

#include "guardgoal.ih" GuardGoal::GuardGoal(string const &id, string const &playerClass) : Behavior("GuardGoal", id, playerClass) { d_tree = new AST::Node(sequenceType); d_tree->addChild(new A
www.eeworm.com/read/334861/3361479

cc update.cc

#include "getfromside.ih" void GetFromSide::update() { Behavior::update(); WorldModel& wm = WorldModel::getInstance(); d_committed = d_committed || !(wm.onMyBack() || wm.onMyBelly() || wm.on
www.eeworm.com/read/334861/3361496

cc getcapability.cc

#include "goodposition.ih" Behavior::ConfidenceInterval GoodPosition::getCapability(rf s, rf g) { Vector3D pos = g->getVector("Pos"); _debugLevel4(ident()
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cc update.cc

#include "turnto.ih" void TurnTo::update() { Behavior::update(); if (!d_goal) d_committed = false; else { rf angleNode; angleNode = rf_cast(d_goa
www.eeworm.com/read/334861/3361505

cc strafeleft.cc

#include "strafeleft.ih" StrafeLeft::StrafeLeft(string const &id, string const &playerClass) : Behavior("StrafeLeft", id, playerClass) { d_tree = new AST::Node(sequenceType); d_tree->addChild(n
www.eeworm.com/read/334861/3361516

cc getcapability.cc

#include "goodpositionangle.ih" Behavior::ConfidenceInterval GoodPositionAngle::getCapability(rf s, rf g) { Vector3D pos = g->getVector("Pos"); WorldModel& wm = WorldModel::getInstan
www.eeworm.com/read/334861/3361528

cc generategoal.cc

#include "getupfromback.ih" rf GetUpFromBack::generateGoal(unsigned step, unsigned slot) { //d_committed = true; rf goal = new Goal(); rf dis = goal->addDisjunc
www.eeworm.com/read/334861/3361546

cc movejointto.cc

#include "movejointto.ih" MoveJointTo::MoveJointTo(string const &id, string const &playerClass) : Behavior("MoveJointTo", id, playerClass), d_gain(0.1) { d_gain = getParam("/gain", d_gain);