代码搜索:BATTLE
找到约 650 项符合「BATTLE」的源代码
代码结果 650
www.eeworm.com/read/391713/8389291
pl battle.pl
#------------------#
# 挑战者の攻击 #
#------------------#
sub tyousensya {
# 挑战者ダメ—ジ计算
if($ksyoku == 0){
if($kitem) { $com1 = "$knameは$ci_nameを取って\构\えた!磨き
www.eeworm.com/read/391713/8389481
cgi battle.cgi
#!/usr/bin/perl
#------------------------------------------------------#
# FF ADVENTURE v0.21
# programed by CUMRO
# http://cgi.members.interq.or.jp/sun/cumro/mm/
# cumro@sun.interq.or.jp
#
#
www.eeworm.com/read/391056/8424958
cpp battle.cpp
// Battle.cpp: implementation of the CBattle class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Battle.h"
#include
#inclu
www.eeworm.com/read/391056/8425258
h battle.h
// Battle.h: interface for the CBattle class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BATTLE_H__01911661_5F5A_426F_8E7B_2C16589738DD__INCLUDED_)
www.eeworm.com/read/430342/8755067
cpp battle.cpp
// Battle.cpp: implementation of the CBattle class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Battle.h"
#include
#inclu
www.eeworm.com/read/430342/8755416
h battle.h
// Battle.h: interface for the CBattle class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BATTLE_H__01911661_5F5A_426F_8E7B_2C16589738DD__INCLUDED_)
www.eeworm.com/read/373375/9459358
cpp battle.cpp
// Battle.cpp: implementation of the CBattle class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Battle.h"
#include
#inclu
www.eeworm.com/read/373375/9459567
h battle.h
// Battle.h: interface for the CBattle class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BATTLE_H__01911661_5F5A_426F_8E7B_2C16589738DD__INCLUDED_)
www.eeworm.com/read/176336/9502917
c battle.c
#include
#include
#include
#include
#include "battle.h"
#include "timer.h"
#include "map.h"
#include "pc.h"
#include "skill.h"
#include "mob.h"
www.eeworm.com/read/176336/9503003
h battle.h
#ifndef _BATTLE_H_
#define _BATTLE_H_
// 僟儊乕僕
struct Damage {
int damage,damage2;
int type,div_;
int amotion,dmotion;
int blewcount;
int flag;
};
// 懏惈昞乮撉傒崬傒偼pc.c丄battle_attr_fix偱巊梡