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Audio 的代码
sdl_getaudiostatus.3
.TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetAudioStatus\- Get the current audio state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_audiost
sdl_audiocvt.3
.TH "SDL_AudioCVT" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_AudioCVT\- Audio Conversion Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
int needed;
sdl_convertaudio.3
.TH "SDL_ConvertAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ConvertAudio\- Convert audio data to a desired audio format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.s
sdl_closeaudio.3
.TH "SDL_CloseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CloseAudio\- Shuts down audio processing and closes the audio device\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\
sdl_audiospec.3
.TH "SDL_AudioSpec" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_AudioSpec\- Audio Specification Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
int freq;
sdl_openaudio.3
.TH "SDL_OpenAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_OpenAudio\- Opens the audio device with the desired parameters\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.s
sdl_mixaudio.3
.TH "SDL_MixAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_MixAudio\- Mix audio data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_MixAudio\fP\fR(\fBUint8
makefile.am
## Makefile.am for SDL using the UNIX /dev/audio sound driver
noinst_LTLIBRARIES = libaudio_sun.la
libaudio_sun_la_SOURCES = $(SRCS)
# The SDL audio driver sources
SRCS = SDL_sunaudio.c \
SDL_suna
makefile.am
## Makefile.am for SDL using Xbios/Dma/whatever available audio functions
noinst_LTLIBRARIES = libaudio_mintaudio.la
libaudio_mintaudio_la_SOURCES = $(SRCS)
# The SDL audio driver sources
SRCS = SD
sdl_mintaudio.h
/*
* MiNT audio driver
*
* Patrice Mandin
*/
#ifndef _SDL_mintaudio_h
#define _SDL_mintaudio_h
#include "SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_A