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Audio 的代码
audioformat.cpp
// AudioFormat.cpp : implementation file
//
#include "stdafx.h"
#include "vscap.h"
#include
#include
#include
#include "AudioFormat.h"
#include
westwood.c
/*
* Westwood Studios Multimedia Formats Demuxer (VQA, AUD)
* Copyright (c) 2003 The ffmpeg Project
*
* This library is free software; you can redistribute it and/or
* modify it under the terms o
compress.h
#ifndef _COMPRESS_H_
#define _COMPRESS_H_
#define SIZE_AUDIO_FRAME 4800
#define SIZE_AUDIO_PACKED 300
class CCompress
{
public:
CCompress() {}
virtual ~CCompress() {}
public:
virtua
g729acompress.cpp
#include "stdafx.h"
#include "G729aCompress.h"
extern "C" void va_g729a_init_encoder();
extern "C" void va_g729a_encoder(short *speech, unsigned char *bitstream);
extern "C" void va_g729a_init_d
avfile.h
/*------------------------------------------------------------------------------*\
=============================
模块名称: AudioFile.h
=============================
[目的]
封装了Audio File
sndfile.h
/* @(#)sndfile.h 1.2 99/12/19 Copyright 1998,1999 Heiko Eissfeldt */
/* generic soundfile structure */
struct soundfile {
int (* InitSound) __PR(( int audio, long channels, unsigned long rate, long
mpgkern.h
#ifndef __MPGKERN_H
#define __MPGKERN_H
void restart_video_engine();
void restart_audio_engine();
void resync_video();
void resync_audio();
void resync_audio_bitstream();
int get_vbv_free