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找到约 21,607 项符合 Audio 的代码

audio.conf

# Configuration file for the audio service # This section contains options which are not specific to any # particular interface [General] # Switch to master role for incoming connections (defaults t

audio.pjt

; Code Composer Project File, Version 2.0 (do not modify or remove this line) [Project Settings] ProjectName="audio" ProjectDir="c:\ti\examples\dsk6711\bios\audio\" ProjectType=Executable CPUFa

audio.pjt

; Code Composer Project File, Version 2.0 (do not modify or remove this line) [Project Settings] ProjectDir="E:\Files\Robots_Vision\DSP\audio\" ProjectType=Executable CPUFamily=TMS320C67XX Tool

audio-sdl.c

/* Example of audio mixing with SDL. */ #include #include #include #include #include /* Structure for loaded sounds. */ typedef struct sound_s

audio.plg

礦ision3 Build Log Project: E:\LPC2300\lcf\LPC2368资料_ICDEV\LPC236X例程\USBAudio\Audio.uv2 Project File Date: 02/26/2008 Output: Build target 'MCB

audio.tra

*** Creating Trace Output File '.\Obj\Audio.tra' Ok. ### Preparing for ADS-LD. ### Creating ADS-LD Command Line ### List of Objects: adding '".\obj\lpc2300.o"' ### List of Objects: adding '".\obj\

audio.lnp

".\obj\lpc2300.o" ".\obj\usbuser.o" ".\obj\usbcore.o" ".\obj\usbdesc.o" ".\obj\usbhw.o" ".\obj\adcuser.o" ".\obj\demo.o" ".\obj\lcd_4bit.o" --strict --scatter ".\Obj\Audio.sct" --entry 0x00000000 --

audio.plg

礦ision3 Build Log Project: E:\LPC2300\lcf\LPC2368资料_ICDEV\LPC236X例程\USBAudio\Audio.uv2 Project File Date: 02/26/2008 Output: Build target 'MCB

audio.tra

*** Creating Trace Output File '.\Obj\Audio.tra' Ok. ### Preparing for ADS-LD. ### Creating ADS-LD Command Line ### List of Objects: adding '".\obj\lpc2300.o"' ### List of Objects: adding '".\obj\