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e730. setting the volume of a sampled audio player.txt

// To create a Clip object, see e723 Loading and Playing Sampled Audio // Set Volume FloatControl gainControl = (FloatControl)clip.getControl(FloatControl.Type.MASTER_GAIN); dou

datatype_rm_audio_codec_ra8lbr_ribodefs.h

#ifndef ARM #define ARM 1 #endif #ifndef HELIX_CONFIG_COMPACT_COM_MACROS #define HELIX_CONFIG_COMPACT_COM_MACROS 1 #endif #ifndef HELIX_CONFIG_FIXEDPOINT #define HELIX_CONFIG_FIXEDPOINT 1 #end

windows media audio compressor - the code project - managed c++.mht

From: Subject: Windows Media Audio compressor - The Code Project - Managed C++ Date: Thu, 5 Apr 2007 15:38:06 +0800 MIME-Version: 1.0 Content-Type: multipart/r

makefile

CC=arm-linux- target: $(CC)gcc -o audio_test audio_test.c clean: @rm -vf audio_test

audiorecorder.cpp

/* * based on recplay.c * * A simple recording and playback program for the Linux Sound Driver 2.0 * or later. * * Copyright by Freescale Semiconductors, Suzhou Ltd. 2004 * * Redist

adcuser.h

/*---------------------------------------------------------------------------- * U S B - K e r n e l *---------------------------------------------------------------------------- * N

mime.cf

#偙偺僼傽僀儖傪嶍彍偟偰偼偄偗傑偣傫 txt=text/plain htm=text/html html=text/html shtml=text/html gif=image/gif jpg=image/jpeg jpe=image/jpeg jpeg=image/jpeg png=image/png java=text/plain body=text/html