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Audio 的代码
soundrecorder.java
package net.betterjava.design.sideeffect;
/**
* A Class represent a Winows sound recorder
*/
public class SoundRecorder {
private byte[] audio; //当前打开的声音文件
private long currentPosition; //
playcommand.java
package com.javapatterns.command.audioplayer2;
/** This class plays the role of Concrete Command */
public class PlayCommand implements Command
{
private AudioPlayer myAudio;
public
stopcommand.java
package com.javapatterns.command.audioplayer2;
/** This class plays the role of Concrete Command */
public class StopCommand implements Command
{
private AudioPlayer myAudio;
public S
rewindcommand.java
package com.javapatterns.command.audioplayer2;
/** This class plays the role of Concrete Command */
public class RewindCommand implements Command
{
private AudioPlayer myAudio;
publ
playcommand.java
package com.javapatterns.command.audioplayer;
/** This class plays the role of Concrete Command */
public class PlayCommand implements Command
{
private AudioPlayer myAudio;
public
stopcommand.java
package com.javapatterns.command.audioplayer;
/** This class plays the role of Concrete Command */
public class StopCommand implements Command
{
private AudioPlayer myAudio;
public St
rewindcommand.java
package com.javapatterns.command.audioplayer;
/** This class plays the role of Concrete Command */
public class RewindCommand implements Command
{
private AudioPlayer myAudio;
publi
info.txt
Monkey.pas (ID3v1.pas, ID3v2.pas, APEtag.pas needed)
Tested with Borland Delphi 3,4,5,6
{ *************************************************************************** }
{
aud_drv.c
/*C**************************************************************************
* NAME: aud_drv.c
*----------------------------------------------------------------------------
* Copyright (c)
aud_drv.c
/*C**************************************************************************
* NAME: aud_drv.c
*----------------------------------------------------------------------------
* Copyright (c)