代码搜索:Audio
找到约 10,000 项符合「Audio」的源代码
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www.eeworm.com/read/111374/6154527
3 sdl_getaudiostatus.3
.TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetAudioStatus\- Get the current audio state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_audiost
www.eeworm.com/read/111374/6155534
h mpeg4_audio_config.h
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
www.eeworm.com/read/110972/6161201
3 sdl_getaudiostatus.3
.TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetAudioStatus\- Get the current audio state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_
www.eeworm.com/read/110972/6162448
h mpeg4_audio_config.h
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy o
www.eeworm.com/read/164348/5493722
cpp audplin.cpp
/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files incl
www.eeworm.com/read/133278/14049621
asv reconsile.asv
function audio = reconsile(audio1, audio2, leng)
l1 = 1000;
l2 = 1000;
range = 19;
table = [1 0.95 0.9 0.85 0.8 0.75 0.7 0.65 0.6 0.55 0.5 0.45 0.4 0.35 0.3 0.25 0.2 0.15 0.1 0.05
www.eeworm.com/read/431211/8699709
c f_14_4_audio.c
#include "config.h"
#include "serial.c"
#include "serio.c"
#include "i2cmsu.c"
#include "i2c_memutil.c"
// Audio lab
// want to sample at roughly 8 Khz rate, or 125 us
volatile unsigned char bufptr
www.eeworm.com/read/431209/8700202
c f_14_4_audio.c
#include "config.h"
#include "serial.c"
#include "serio.c"
#include "i2cmsu.c"
#include "i2c_memutil.c"
// Audio lab
// want to sample at roughly 8 Khz rate, or 125 us
volatile unsigned char bufptr
www.eeworm.com/read/386875/8720303
mak audio_fir_bf561.mak
# Generated by the VisualDSP++ IDDE
# Note: Any changes made to this Makefile will be lost the next time the
# matching project file is loaded into the IDDE. If you wish to preserve
# changes,