代码搜索:Audio

找到约 10,000 项符合「Audio」的源代码

代码结果 10,000
www.eeworm.com/read/358878/2982283

pan audio2.pan

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ #ifndef __AUDIO2_PAN__ #define __AUDIO2_PAN__ /** Application panic codes */ enum TAudio2Panics { EAudio2BasicUi
www.eeworm.com/read/358878/2982287

mmp audio2.mmp

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ TARGET Audio2.app TARGETTYPE app UID 0x100039CE 0x101ffac2 TARGETPATH \system\apps\Au
www.eeworm.com/read/358878/2982289

rss audio2.rss

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ NAME AUD2 #include #include #include #include #include
www.eeworm.com/read/358878/2982290

cpp audio2.cpp

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ #include "Audio2app.h" GLDEF_C TInt E32Dll(TDllReason) { return KErrNone; } EXPORT_C CApaApplication* NewApp
www.eeworm.com/read/358878/2982326

pkg audio1.pkg

; ; audio1 Installation script. ; ; ; Specify the supported languages; items must appear in this order subsequently &EN ; ; The installation name and header data #{"Audio1"},(0x101ffac1),1,0,0
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hrh audio1.hrh

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ #ifndef __AUDIO_HRH__ #define __AUDIO_HRH__ enum TAudioIds { ECmdOpenFile = 1, ECmdPlay, ECmdStop }; /** Tone
www.eeworm.com/read/358878/2982331

pan audio1.pan

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ #ifndef __AUDIO1_PAN__ #define __AUDIO1_PAN__ /** Application panic codes */ enum TAudio1Panics { EAudio1BasicUi
www.eeworm.com/read/358878/2982334

rss audio1.rss

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ NAME AUD1 #include #include #include #include #include
www.eeworm.com/read/358878/2982336

mmp audio1.mmp

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ TARGET Audio1.app TARGETTYPE app UID 0x100039CE 0x101ffac1 TARGETPATH \system\apps\Au
www.eeworm.com/read/358878/2982341

cpp audio1.cpp

/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */ #include "Audio1app.h" GLDEF_C TInt E32Dll(TDllReason) { return KErrNone; } EXPORT_C CApaApplication* NewApp