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Audio 的代码
audio.h
/*
* madplay - MPEG audio decoder and player
* Copyright (C) 2000-2004 Robert Leslie
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Gener
audio.c
/*
* madplay - MPEG audio decoder and player
* Copyright (C) 2000-2004 Robert Leslie
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Gener
audio.h
/*----------------------------------------------------------------------------
* U S B - K e r n e l
*----------------------------------------------------------------------------
* N
audio.c
/*
* sound/audio.c
*
* Device file manager for /dev/audio
*
* Copyright by Hannu Savolainen 1993
*
* Redistribution and use in source and binary forms, with or without
* modificatio
audio.patch
diff -Nbur linux26-cvs/sound/oss/au1550_ac97.c linux26-cvs.ac97/sound/oss/au1550_ac97.c
--- linux26-cvs/sound/oss/au1550_ac97.c 2005-08-01 14:14:39.000000000 -0500
+++ linux26-cvs.ac97/sound/oss/au155
audio.h
#ifndef AUDIO_H
#define AUDIO_H
#include "gamedefs.h"
/* 1 if OpenAL is initialized, 0 if not. If 0, do not try to create buffers
or anything else that would require an AL context. */
extern int
audio.c
#include
#include
#include
#include "audio.h"
#include "resources.h"
/* Include the OpenAL headers. */
#include
#include
/* Factor to control atten
audio.h
#ifndef AUDIO_H
#define AUDIO_H
#include "gamedefs.h"
/* 1 if OpenAL is initialized, 0 if not. If 0, do not try to create buffers
or anything else that would require an AL context. */
extern int