代码搜索:Approach

找到约 1,300 项符合「Approach」的源代码

代码结果 1,300
www.eeworm.com/read/356653/10223421

m demo_mc.m

% 1) Extended Kalman Filter (EKF) % 2) Unscented Kalman Filter (UKF) % Copyright (c) Gao Yanan (2004) % Novel approach to nonlinear/non-Gaussian Bayesian state estimation % Bea
www.eeworm.com/read/356653/10223422

m ins_alignment_unsented.m

% 1) Extended Kalman Filter (EKF) % 2) Unscented Kalman Filter (UKF) % Copyright (c) Gao Yanan (2004) % Novel approach to nonlinear/non-Gaussian Bayesian state estimation % Bea
www.eeworm.com/read/160929/10469561

m noisepwr1.m

function nvar = noisepwr1(num,den) % Computes the output noise variance due % to input quantization of a digital filter % based on a partial-fraction approach % % num and den are the numerator and den
www.eeworm.com/read/160929/10470295

m00 !noisepw.m00

function nvar = noisepwr1(num,den) % Computes the output noise variance due % to input quantization of a digital filter % based on a partial-fraction approach % % num and den are the numerator and den
www.eeworm.com/read/276451/10736773

c earth.c

/* eatth.c */ /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Edition */ /* Addison-Wesley Longman, 2003 */ /* Rotating sphere with color interpolati
www.eeworm.com/read/276451/10736785

c cubeview.c

/* cubeview.c */ /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Edition */ /* Addison-Wesley Longman, 2003 */ /* Rotating cube with viewer moveme
www.eeworm.com/read/276451/10736820

c trackball.c

/* trackball.c */ /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Edition */ /* Addison-Wesley Longman, 2003 */ /* Rotating cube demo with trackball*/
www.eeworm.com/read/276451/10736830

c earth.c

/* eatth.c */ /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Edition */ /* Addison-Wesley Longman, 2003 */ /* Rotating sphere with color interpolati
www.eeworm.com/read/276451/10736866

c line.c

/* line.c */ /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Edition */ /* Addison-Wesley Longman, 2003 */ /* illustrates rubberband line drawing
www.eeworm.com/read/419967/10825644

java pointfinder.java

// A recogniser module for Dexter: Find points resembling a user-selected // template. A naive approach // // Copyright (c) 2000 Markus Demleitner // This program