代码搜索:Animation
找到约 4,070 项符合「Animation」的源代码
代码结果 4,070
www.eeworm.com/read/403922/11500807
html function.swfsprite.nextframe.html
Moves to the next frame of the animation
www.eeworm.com/read/403922/11502011
html function.swfmovie.nextframe.html
Moves to the next frame of the animation
www.eeworm.com/read/403922/11503634
html function.swfmovie.setframes.html
Sets the total number of frames in the animation
www.eeworm.com/read/403922/11503808
html function.swfsprite.setframes.html
Sets the total number of frames in the animation
www.eeworm.com/read/38039/1104506
sdf sab_middle_button.sdf
;
; 26-Apr-07 L-01-31 AW $$1 Created
; 17-May-07 L-01-32 AW $$2 Added animation times
;
[toolbutton]
ContentMargins = 2, 2, 2, 2
SizingMargins = 3, 2, 1, 1
TransitionDuration = 250
Back
www.eeworm.com/read/235582/4649209
java disjsetsanimation.java
package edu.odu.cs.zeil.AlgAE.Demos.DisjointSets;
import java.io.DataInputStream;
import edu.odu.cs.zeil.AlgAE.Server.Animation;
import edu.odu.cs.zeil.AlgAE.Server.MenuFunction;
import edu.odu.cs.z
www.eeworm.com/read/235582/4649226
java sortdemo.java
package edu.odu.cs.zeil.AlgAE.Demos.Sort;
import edu.odu.cs.zeil.AlgAE.Server.Animation;
import edu.odu.cs.zeil.AlgAE.Server.MenuFunction;
import edu.odu.cs.zeil.AlgAE.Server.algae;
import edu
www.eeworm.com/read/215625/4902113
cnt extrapack.cnt
:Base extrapack.hlp
1 ExtraPack Units
2 Animation=AniCtrls_Unit
2 Bitmap controls=BmpCtrls_Unit
2 Slider controls=BMSlider_Unit
2 Box controls=BoxCtrls_Unit
2 Color combo=colcombo_Unit
2 Button
www.eeworm.com/read/104464/15691743
h csprite.h
#define sgn(x) ((x0)?1:0))
#define MAX_SPRITE_FRAMES 10
#define SPRITE_DEAD 0
#define SPRITE_ALIVE 1
#define SPRITE_KILLED -1
#define ANIMATION 3
unsigned int GameLoopCount=0
www.eeworm.com/read/389692/8508359
m juggler.m
function [o1,o2,o3] = juggler(x_prev, y_prev, v_prev, delta_t, action)
%JUGGLER Ball juggling system.
% JUGGLER opens a window for the animation of the ball juggling
% system. The small triangl