代码搜索:Animation

找到约 4,070 项符合「Animation」的源代码

代码结果 4,070
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java labelledbox.java

// LabelledBox.java // Function block for block diagram animation // import java.awt.*; import java.util.*; public class LabelledBox implements DrawingObj { int x, y; // Position at centre
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m pendsets.m

function pendsets(time,ud,u) %PENDSETS Animation for the inverted pendulum demo. % PENDSETS(TIME,UD,U) uses set to position the graphic objects % for the inverted pendulum demo. UD con
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bas mdldq.bas

Attribute VB_Name = "modGame" 'The BitBlt function allows for fast and smooth drawing to the form 'and to picture boxes, but isn't great for animation Public Declare Function BitBlt Lib "gdi32" (
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java subscriptedlabel.java

// SubscriptedLabel.java // SubscriptedLabel for block diagram animation // import java.awt.*; import java.util.*; public class SubscriptedLabel { // int x, y; // Position static int h = 30;
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java labelledbox.java

// LabelledBox.java // Function block for block diagram animation // import java.awt.*; import java.util.*; public class LabelledBox implements DrawingObj { int x, y; // Position at centre
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as rotatepics.as

// the following code is based on "rotateXY.as" taken from // "Foundation Actionscript 3.0 Animation: Making Things Move!" // chapter 15, page 412-414 // where the code has been changed or adde
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java subscriptedlabel.java

// SubscriptedLabel.java // SubscriptedLabel for block diagram animation // import java.awt.*; import java.util.*; public class SubscriptedLabel { // int x, y; // Position static int h = 30;
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java labelledbox.java

// LabelledBox.java // Function block for block diagram animation // import java.awt.*; import java.util.*; public class LabelledBox implements DrawingObj { int x, y; // Position at centre
www.eeworm.com/read/297413/8024194

txt supercritical pitchfork.txt

%% Animation for a Supercritical Pitchfork bifurcation (same structure as the Saddle Node case, limited annotation) xmin = -3; xmax = 3; x = xmin:0.1:xmax ax = (0.0).*x; rmin = -4 rmax = 4
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java subscriptedlabel.java

// SubscriptedLabel.java // SubscriptedLabel for block diagram animation // import java.awt.*; import java.util.*; public class SubscriptedLabel { // int x, y; // Position static int h = 30;