代码搜索:Animation

找到约 4,070 项符合「Animation」的源代码

代码结果 4,070
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inf bld.inf

/* * ============================================================================ * Name : bld.inf * Part of : S60Animation * Created : 31.01.2006 by ToBeReplacedByAuthor * Description:
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java loopgovernor.java

package com.croftsoft.core.animation; /********************************************************************* * Regulates the loop frequency by putting the Thread to sleep. *
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c fade.c

//**************************************************************************** // File: fade.c // // Purpose: Shows how to perform palette animation on a logical palette to // fade
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java packetevent.java

package fileio.event; import fileio.event.Event; import animation.VisualElement; import animation.Packet; import util.Colour; import util.Input; import util.Debug; import java.io.Reader; import jav
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java linkevent.java

package fileio.event; import fileio.event.Event; import animation.VisualElement; import util.Colour; import java.io.Reader; import java.io.IOException; import animation.Link; import util.Input; imp
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txt animcmdselected.txt

# {0} (13) [10] command.HelpText Edit selected animation object 编辑选取的动画对象 # [11] command.Label &Selected 选取的(&S) # [12] description.Label Edit selected animation object 编辑选取的动画对象
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txt animcmdbodydef.txt

# {0} (13) [10] command.HelpText Body definition in animation 动画中的主体定义 # [11] command.Label &Body Definition... 主体定义(&B)... # [12] description.Label Body definition in animation 动画中的主体定义
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txt anim_def.txt

# {100} (100) [0] anim_def.Label Define Animation 定义动画 # [1] animNameLay.Label Name 名称 # [2] animNameInpPanel.HelpText Name the current animation. 命名当前动画。 # [3] animTypeLay.Label Type 类型 # [4] ani
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svn-base morphchannel3d.as.svn-base

package org.papervision3d.core.animation.channel { import org.papervision3d.core.animation.IAnimationDataProvider; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.
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as morphchannel3d.as

package org.papervision3d.core.animation.channel { import org.papervision3d.core.animation.IAnimationDataProvider; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.