代码搜索:Animation
找到约 4,070 项符合「Animation」的源代码
代码结果 4,070
www.eeworm.com/read/482807/6612607
java dropframe.java
// 程序:使用过高的FPS
// 范例文件:DropFrame.java
import java.awt.*;
import java.applet.*;
public class DropFrame extends Applet implements Runnable
{
int SPF; //动画播放的SPF
www.eeworm.com/read/482213/6629746
java serialimage.java
// 程序:连续图像绘制
// 范例文件:SerialImage.java
import java.awt.*;
import java.applet.*;
import java.awt.image.*;
public class SerialImage extends Applet implements Runnable
{
int AppletW
www.eeworm.com/read/482213/6629751
java secnodanimation.java
// 程序:使用线程播放动画
// 范例文件:SecnodAnimation.java
import java.awt.*;
import java.net.*;
import java.applet.*;
public class SecnodAnimation extends Applet implements Runnable
{
URL E
www.eeworm.com/read/482213/6629757
java firstanimation.java
// 程序:基本动画
// 范例文件:FirstAnimation.java
import java.awt.*;
import java.net.*;
import java.applet.*;
public class FirstAnimation extends Applet
{
URL ErrorHTML; //错误页面
www.eeworm.com/read/482213/6629760
java dropframe.java
// 程序:使用过高的FPS
// 范例文件:DropFrame.java
import java.awt.*;
import java.applet.*;
public class DropFrame extends Applet implements Runnable
{
int SPF; //动画播放的SPF
www.eeworm.com/read/477106/6745875
pas rxsplshwnd.pas
{*******************************************************}
{ }
{ Delphi VCL Extensions (RX) }
{
www.eeworm.com/read/265158/11279746
cpp stdafx.cpp
// stdafx.cpp : source file that includes just the standard includes
// Animation.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx
www.eeworm.com/read/262916/11384590
frm frmsplash.frm
VERSION 5.00
Object = "{86CF1D34-0C5F-11D2-A9FC-0000F8754DA1}#2.0#0"; "mscomct2.ocx"
Begin VB.Form FrmSplash
BackColor = &H00D6D1D0&
BorderStyle = 1 'Fixed Single
ClientH
www.eeworm.com/read/406985/11431594
pas aniicon.pas
unit AniIcon;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, AniIcons;
type
TRepeatCount = 0..MAXINT;
TAnimatedIcon = class(TComponent)
private
www.eeworm.com/read/406778/11435814
vbp animat03.vbp
Form=Animat03.frm
Module=Animation; Anmation.bas
Class=BitMapBuffer; BitmapBuffer.cls
Class=Sprite; Sprite.cls
ProjWinSize=630,8,270,191
ProjWinShow=2
HelpFile=""
Name="Animation02"
HelpContex