代码搜索:Android SDK
找到约 10,000 项符合「Android SDK」的源代码
代码结果 10,000
www.eeworm.com/read/304568/3798060
h defs.h
/*
* Defs.h
*
* This file is a part of LZMA compression module for NSIS.
*
* Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov
* Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798080
h bintree3zmain.h
/*
* BinTree3ZMain.h
*
* This file is a part of LZMA compression module for NSIS.
*
* Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov
* Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798081
h bintree3.h
/*
* BinTree3.h
*
* This file is a part of LZMA compression module for NSIS.
*
* Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov
* Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798083
h bintree4.h
/*
* BinTree4.h
*
* This file is a part of LZMA compression module for NSIS.
*
* Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov
* Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798088
h bintree2.h
/*
* BinTree2.h
*
* This file is a part of LZMA compression module for NSIS.
*
* Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov
* Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798090
h lzma.h
/*
* LZMA.h
*
* This file is a part of LZMA compression module for NSIS.
*
* Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov
* Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/303005/3819517
sources
TARGETNAME=RwBulk
TARGETTYPE=PROGRAM
UMTYPE=console
UMBASE=0x01000000
TARGETPATH=obj
INCLUDES=..\sys
TARGETLIBS= $(DDK_LIB_PATH)\usbd.lib \
$(SDK_LIB_PATH)\setupapi.lib
www.eeworm.com/read/286761/4034708
sources
TARGETNAME=RwBulk
TARGETTYPE=PROGRAM
UMTYPE=console
UMBASE=0x01000000
TARGETPATH=obj
INCLUDES=..\sys
TARGETLIBS= $(DDK_LIB_PATH)\usbd.lib \
$(SDK_LIB_PATH)\setupapi.lib
www.eeworm.com/read/281519/4115659
cc winfirewall.cc
#ifdef _HAVE_PLATFORM_SDK
#include
#include "netfw.h"
#include "winfirewall.h"
#define RELEASE(lpUnk) do \
{ if ((lpUnk) != NULL) { (lpUnk)->Release(); (lpUnk) = NULL; } } while (0)
nam
www.eeworm.com/read/281519/4116284
cc winfirewall.cc
#ifdef _HAVE_PLATFORM_SDK
#include
#include "netfw.h"
#include "winfirewall.h"
#define RELEASE(lpUnk) do \
{ if ((lpUnk) != NULL) { (lpUnk)->Release(); (lpUnk) = NULL; } } while (0)
nam