代码搜索:Android SDK

找到约 10,000 项符合「Android SDK」的源代码

代码结果 10,000
www.eeworm.com/read/304568/3798060

h defs.h

/* * Defs.h * * This file is a part of LZMA compression module for NSIS. * * Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov * Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798080

h bintree3zmain.h

/* * BinTree3ZMain.h * * This file is a part of LZMA compression module for NSIS. * * Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov * Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798081

h bintree3.h

/* * BinTree3.h * * This file is a part of LZMA compression module for NSIS. * * Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov * Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798083

h bintree4.h

/* * BinTree4.h * * This file is a part of LZMA compression module for NSIS. * * Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov * Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798088

h bintree2.h

/* * BinTree2.h * * This file is a part of LZMA compression module for NSIS. * * Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov * Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/304568/3798090

h lzma.h

/* * LZMA.h * * This file is a part of LZMA compression module for NSIS. * * Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov * Modifications Copyright (C) 2003-2006 Amir Szekely
www.eeworm.com/read/303005/3819517

sources

TARGETNAME=RwBulk TARGETTYPE=PROGRAM UMTYPE=console UMBASE=0x01000000 TARGETPATH=obj INCLUDES=..\sys TARGETLIBS= $(DDK_LIB_PATH)\usbd.lib \ $(SDK_LIB_PATH)\setupapi.lib
www.eeworm.com/read/286761/4034708

sources

TARGETNAME=RwBulk TARGETTYPE=PROGRAM UMTYPE=console UMBASE=0x01000000 TARGETPATH=obj INCLUDES=..\sys TARGETLIBS= $(DDK_LIB_PATH)\usbd.lib \ $(SDK_LIB_PATH)\setupapi.lib
www.eeworm.com/read/281519/4115659

cc winfirewall.cc

#ifdef _HAVE_PLATFORM_SDK #include #include "netfw.h" #include "winfirewall.h" #define RELEASE(lpUnk) do \ { if ((lpUnk) != NULL) { (lpUnk)->Release(); (lpUnk) = NULL; } } while (0) nam
www.eeworm.com/read/281519/4116284

cc winfirewall.cc

#ifdef _HAVE_PLATFORM_SDK #include #include "netfw.h" #include "winfirewall.h" #define RELEASE(lpUnk) do \ { if ((lpUnk) != NULL) { (lpUnk)->Release(); (lpUnk) = NULL; } } while (0) nam