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sport_interface.h

/* * Header File: sport_interface.h * * Based on: bfsi.c by David Rowe * bfin_sport.c by Roy Huang (roy.huang@analog.com) * * Author: Alex Tao * * Cr

modmap.m

function y = modmap(x, Fd, Fs, method, M, opt2, opt3) %MODMAP Map a digital signal to an analog signal. % % Plotting syntaxes: % MODMAP(METHOD...) plots the signal constellation associated wit

program_05_1.m

% Program 5_1 % 4-th Order Analog Butterworth Lowpass Filter Design % colordef black; format long % Determine zeros and poles [z,p,k] = buttap(4); disp('Poles are at');disp(p); % Determine tra

modmap.m

function y = modmap(x, Fd, Fs, method, M, opt2, opt3) %MODMAP Map a digital signal to an analog signal. % % Plotting syntaxes: % MODMAP(METHOD...) plots the signal constellation associated wit

modmap.m

function y = modmap(x, Fd, Fs, method, M, opt2, opt3) %MODMAP Map a digital signal to an analog signal. % % Plotting syntaxes: % MODMAP(METHOD...) plots the signal constellation associated wit

modmap.m

function y = modmap(x, Fd, Fs, method, M, opt2, opt3) %MODMAP Map a digital signal to an analog signal. % % Plotting syntaxes: % MODMAP(METHOD...) plots the signal constellation associated wit

makefile.am

## Makefile.am for SDL using the Analog Realtime Synthesizer sound driver noinst_LTLIBRARIES = libaudio_arts.la libaudio_arts_la_SOURCES = $(SRCS) arts_lib = \"@arts_lib@\" # The SDL audio

makefile.am

## Makefile.am for SDL using the Analog Realtime Synthesizer sound driver noinst_LTLIBRARIES = libaudio_arts.la libaudio_arts_la_SOURCES = $(SRCS) arts_lib = \"@arts_lib@\" # The SDL audio