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找到约 920 项符合 Amplifier 的代码

三级放大电路.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "This is a three-stage amplifier. Its last stage is a common-collector amplifier, with low voltage gain, high input resist

ua727.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "uA 727 Amplifier Circuit (UA727) " "Since, the ciruit is very complex, the program may take 10-15 seconds to do the ini

steroamp.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "This stereo amplifier appears in July 1996 Popular Electronics. The R and the L keys control the volume for the right an

音频功率放大电路(90w).ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "90 Watt Audio Power Amplifier with Safe Area Protection" "-------------------------------------------------------------

乙类功率放大电路.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "This is a class-B amplifier showing cross-over distortion. " EncryptionType: 1 UsingVectorGraphics: 0 /NMHFFEBNOLBA

ua741.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "ua 741 Operational Amplifier Device Level Model (UA741)" "Vo/Vi = 100 ; Rf=100K; RS = 1K " "U of Berkeley SPICE Benc

rca3040(宽带运放).ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "RCA3040 Wideband Amplifier" "U of Berkeley SPICE Benchmark Circuit." "Number of Nodes = 30" "Number of Branches = 8

ua709.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "uA 709 Operational Amplifier" "U of California, Berkeley SPICE Benchmark Circuit" "Number of nodes = 41" "Number o

ua709.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "uA 709 Operational Amplifier" "U of California, Berkeley SPICE Benchmark Circuit" "Number of nodes = 41" "Number o

乙类放大电路.ewb

Electronics Workbench Circuit File Version: 5 Charset: ANSI Description: "This is a class-B amplifier showing cross-over distortion. " EncryptionType: 2 UsingVectorGraphics: 0 /000@D0I0?4D